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HolyCrapForkIsBack
Uninspired item mod, AKA Nerols' cutleryHoly Crap! Fork is Back!
Uninspired item mod by yours truly.
It currently adds 4 white items (Including 1 Void counterpart!), 1 green item and 3 red items.
| Icon | Item | Tier | Description |
|---|---|---|---|
| Fork | White | Do more damage. | |
| Spoon | White | Do more damage, stack more damage each time you kill an enemy. | |
| Spork (Void Spoon) | Void White | Gain cooldown reduction per kill, resets every stage or if you die. Corrupts all Spoons | |
| Knife | White | Slightly boosts Critical Damage and Critical Chance. | |
| Sharpened Chopsticks | Green | Boosts critical chance and critical damage, breaks at low health.. | |
| Bulwark Spoon | Red | Gives Barrier on kill, increases your stats in relation of your current barrier value. | |
| Molten Fork | Red | Boosts damage against ignited enemies, chance to ignite on hit. | |
| Obsidian Knife | Red | Increases critical damage, critical hits have a chance to apply hemorrhage. |
TO DO
- Configs for Item balance
- More Items:
- Knork (Equip)
- Spife (Lunar Equip)
- CONCEPT: Sprike, Sporkife, Splayd
Credits
- Starstorm 2: Fork.
- Starstorm 2 Discord: Concept and Ideas
- Haku: Modeling, Buff Icons
- only_going_up_fr0m_here: Modeling, Good vibes
- Mystic: Hopoo Shader's class
- borbo & orange_peel: Feedback and ideas
- Risk of Rain 2 Modding Community: Love you guys, even if you kinda get pissed with my stupid questions <3
Changelog
1.0.0
- Implemented item icons
- Obsidian knife rebalance
- Implemented config for toggling items on and off
- Wrote lore for every item
0.6.0
- Refactored stack items
- Applied all in-game models
- Corrected Obsidian Knife DoT not applying correctly
0.5.0
- Implemented Red Items: Bulwark Spoon Molten Fork and Obsidian Knife
- Refactored some CharacterBody variable names
- Changed the OnCharacterDeath Action to MHOOK one
0.1.0
- Initial commit, unfinished.
