
Prestige Items Beta
Adds 3 items to the game. More to come as I learn more about modding!Prestige Items (Beta)
v0.1.0
Adds a few items to the game inspired by some (mostly) base game mechanics. Some ideas are a bit powerful, but we're working to keep things balanced. I have a good bit planned for this mod, so more to come in the future! Can you figure out where we're taking this?
This is my first mod, so I'm still learning. If you have an issue with the mod or the balance, let us know below. That's why we're in beta after all.
Items
Standard Rarities
| Icon | Name | Description |
|---|---|---|
| Dev Cube | Killing an enemy grants the holder a random status buff for 4 (+1 per stack) seconds. | |
| Refined Shard | 10% (+5% per stack) chance to Cripple the enemy on hit. | |
| Charting Fungus | Gain 4% (+2% per stack) of the price of a small chest in gold every second while sprinting. |
Issues
Have an issue with the mod? Find a bug? Think everything we've made is horribly imbalanced? Let us know over on GitHub by opening an issue so we know to address it!
Known Bugs
We are currently aware of these bugs and plan to fix them in the future:
- The outline of Charting Fungus does not cover the entire model. I know how to fix this, but haven't gotten around to it yet.
Credits
Thanks to the Modding Wiki Tutorials & Boilerplate, the Henry Tutorial, and KomradeSpectre's Aetherium Item Tutorial. I literally would have pulled my hair out if I didn't have these to reference.
Also if you're gonna make a mod, please make sure you have the right version of Unity so you don't have to start all over after you already sank 5 hours into learning how to do everything. Go to the modding discord and type in !versions and save yourself the tears. :(