
Hexcaster
A Hexblade warlock survivor: curse your foes, raise them as Accursed Specters, and call down your Patron's giant cursed blade.Hexcaster
by BradTheFae
A Hexblade warlock who made a pact with something that lives in a sword. He fights up close with a cursed blade, hexes everything around him, raises the hexed dead as Accursed Specters, and when his Patron's Favor is full, his Patron manifests as a giant cursed blade that tears through the battlefield.
Skills
Passive: Hex & Patron
- Hex (6s): hexed enemies take +15% damage from you. When a hexed enemy dies you heal 3% and the Hex jumps to a nearby enemy.
- Accursed Specters: hexed enemies that die rise as ghostly allies with 50% of their health and damage for 12s (up to 3 at once).
- Patron's Favor: hitting and killing hexed enemies fills the bar above your skills. When it's full your Patron manifests for 12s: a giant cursed blade that strikes nearby enemies for 600% damage, hexed ones first. It consumes your specters on arrival, gaining +25% damage and +2s for each.
Primary: Pact Blade Chop twice for 160% damage, then a huge sweeping slash for 450% that Hexes everything it hits. Hits on hexed enemies extend their Hex.
Secondary: Eldritch Blast A bolt of force for 400% damage that homes in on hexed enemies and Hexes what it hits. Fires 2 extra bolts while your Patron is out.
Utility: Misty Step Vanish and dash 15m wherever you're looking, untouchable during the dash. Aim at one of your specters to swap places with it. 2 charges.
Special: Hexblade's Curse Unleash your Patron's curse in a 20m burst for 300% damage, Hexing every enemy it hits. Then you're Cursebranded for 6s: every hit you land Hexes, and hexed enemies that die pass their Hex on to 3 enemies instead of one.
Config
Nearly every number can be changed in BepInEx/config/com.bradb.Hexcaster.cfg (restart the game after editing).
Multiplayer
Everyone needs the mod (same version). Known limits: on clients the Patron's blade animation picks its targets locally, and the specter half of a Misty Step swap only moves on the host.
Credits
- Made by BradTheFae
- Built on the Henry template by rob / ArcPh1r3
- Some animations from Mixamo
- Visual effects are recoloured from Risk of Rain 2's own effects
Feedback
This is an early release (0.x). Balance is still being tuned, so feedback is welcome.