Dome Helmet Slam gives 1 second of fall damage inmmunity. This ensures that clients will not take damage during this skill
Dome Helmet Slam doesn't give permanent gravity and speed boost when the state is duplicated
Add CustomEMotesAPI and RiskOfOptions as Bepinex soft dependencies
Flechet reloads 100 stocks instead of 25 on recharge by default
Taser Goad will begin recharging after skill end
Made Flinch animation layer additive