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Edited · Nov 1, 2026

Drow Ranger

Bring the frost archer of Dota 2 to Petrichor V.

Drow Ranger is a ranged survivor built around spacing, deliberate shots, and punishing enemies before they can close in. Slow a dangerous target with Frost Arrows, turn a crowd into a chain of ice explosions with Hypothermia, or line up an armor-piercing shot to break through tougher defenses.

  • Adds Drow Ranger as a separate playable survivor.
  • Includes the classic appearance and Dread Retribution Arcana skin, each with its own Dota selection animation and presentation.
  • Choose between three exclusive relics and alternate primary, utility, and special skills.
  • Features Dota-derived models, animations, weapon and skill sounds, plus effects adapted for Risk of Rain 2.
  • Includes English and Simplified Chinese in-game text. Arcana dialogue is disabled; combat sound effects remain.

Classic Drow Ranger and skill overview

Overview

Keep enemies at a distance to get the most out of Marksmanship. Your arrows have travel time, so lead moving targets and watch your range. Gust creates room to retreat, while Glacier raises a temporary perch above the fight.

Choose Frost Arrows for stacking slows or Hypothermia for death-triggered explosions. Multishot, Gust, and Winter Strike apply your selected arrow effect, letting you build around control or chain reactions.

Dread Retribution in combat

Skills

Values below use the default configuration. Cooldowns are base values before item modifiers.

Dread Retribution Arcana and loadout choices

Slot Skill Description Cooldown
Primary Frost Arrows Fire an arrow for 260% damage, applying a stack of Frost. —
Primary Hypothermia Fire an arrow for 260% damage, applying Hypothermia. Afflicted enemies explode on death. —
Secondary Multishot Fire 3 waves of piercing arrows for 3 × 360% damage. Each wave applies your selected arrow effect. Attack speed shortens the channel at half efficiency. 9s
Utility Gust Release a stunning gust that knocks enemies back and applies 3 stacks of your arrow effect. Leap backward and gain 50% movement speed for 4s. 8s
Utility Glacier Raise a glacier beneath you, lifting you to its summit and knocking nearby enemies back. Lasts 8s. 16s
Special Marksmanship With no enemies within 15m, primary attacks have a 30% chance to fire an armor-piercing arrow for 390% damage. Activate to raise the chance to 100% for 5s, or 50% while enemies are nearby. 25s
Special Winter Strike Wind up, then fire an armor-piercing arrow for 1600% damage, piercing up to 5 enemies and applying 10 stacks of your arrow effect. The windup cannot be cancelled voluntarily. 10s

Arrow effects

Frost: Each stack reduces remaining movement speed by 15% for 3s, up to 10 stacks. Hits refresh the duration. Frost slows enemies without completely freezing them; control effects respect applicable native immunities.

Hypothermia: Lasts 7s, up to 10 stacks. On death, the target explodes for 150%–600% damage in a 2–12m radius, depending on stacks. Explosions spread Hypothermia and can trigger further explosions. Hypothermia does not slow enemies.

Armor-piercing: Ignores positive armor, can critically strike, and retains your selected arrow effect. Marksmanship rolls when the arrow is fired and is unaffected by luck.

Range: Primary attacks deal full damage within 40m, with linear falloff to 60% damage at 80m. Damage remains at that minimum beyond 80m; arrows do not disappear at the falloff endpoint.

Exclusive Relics

Choose one relic in the loadout menu. Relics are passive choices and do not occupy your equipment slot.

Relic Effect
Hurricane Pike Primary attacks deal full damage within 50m, retaining 75% damage at 100m and beyond. Hits knock back non-boss enemies within 12m. All arrow projectiles travel 50% faster.
Butterfly Gain 20% attack speed and a 30% chance to block damage. Stacks with Tougher Times with diminishing returns.
Daedalus Gain 30% critical strike chance. Critical strikes deal 225% damage, before other critical damage bonuses.

Skins

Drow Ranger — The classic bow, hood, and cloak, with a landing entrance that flows into her Dota display idle.

Dread Retribution — The Arcana appearance, crossbow, matching arrow and skill presentation, and a full turn-and-draw selection animation.

Both skins and all loadout choices are available immediately.

Multiplayer and Configuration

All players must have this mod enabled at the same version. Disable it before joining players who do not have it. Multiplayer edge cases still need broader testing.

Configuration is stored in BepInEx/config/DrowRanger.cfg, created on first launch. Previous DotaHero configuration files are no longer used. Settings include Dota sound volume, model scale, primary and Multishot damage, Gust range, and armor-piercing arrow damage. Use matching gameplay settings across clients and restart the game after editing.

With LookingGlass installed, skill tooltips include proc coefficients and notes for empowered arrows, Multishot hits, and Hypothermia explosions. LookingGlass is optional.

Feedback

When reporting an issue, include the mod version, selected skin and loadout, other installed mods, and whether you were hosting or joining. A short reproduction sequence and BepInEx/LogOutput.log are especially helpful. For terrain or animation issues, include a screenshot or short clip.

Feel free to email me or open a GitHub issue.

AI Disclosure

AI tools assisted with code, documentation, and some UI icon artwork.

Credits

  • DDL — Mod author, gameplay design, testing, and Chinese text.
  • Valve / Dota 2 — Drow Ranger and Dread Retribution character assets, animations, source effects, icons, and audio.
  • HenryTutorial contributors — Survivor template and project foundation.
  • BepInEx and R2API contributors — Mod loading and survivor integration tools.
  • ValveResourceFormat / Source 2 Viewer contributors — Source asset inspection and extraction tools.

This is a community-made adaptation of Drow Ranger for Risk of Rain 2. Character assets belong to their respective creators. Some Source 2 effects are recreated in Unity to fit the game.

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