Risk of Rain 2
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Edited · Nov 7, 2026

Timbersaw

Bring the frantic lumberjack of Dota 2 to Petrichor V.

Timbersaw is a mobile melee survivor who tears through crowds with spinning blades, reactive armor, and a very unhealthy fear of trees. Pull yourself into the fight with Timber Chain, hold your ground with Reactive Armor, and send a Chakram through anything still standing.

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  • Adds Timbersaw as a separate playable survivor.
  • Includes the Classic appearance and complete Molten Destructor set, with Dota-derived selection animations.
  • Choose between eight skills and three exclusive relics.
  • Features Dota-derived models, animations, icons, and skill sounds, with effects adapted for Risk of Rain 2.
  • Includes English and Simplified Chinese text and optional LookingGlass proc information.

Classic Timbersaw and skill overview

Overview

Timbersaw thrives in the middle of a crowd. Build momentum with Timber Chain to strengthen Whirling Death, or choose Exposure Therapy to turn each extra target into more damage and healing.

Reactive Armor rewards staying in the fight, while Flamethrower adds sustained fire without locking you out of other skills. Use Jetpack to reach enemies above you, or keep Timber Chain for fast engagements and repositioning.

Molten Destructor and Chakram in combat

Skills

Cooldowns are base values before item modifiers. Damage percentages are relative to Timbersaw's damage stat unless stated otherwise. Attack speed shortens the cooldown of both primary skills.

Molten Destructor and loadout choices

Slot Skill Description Cooldown
Primary Whirling Death Cut enemies within 10m for 340% damage, gaining another 30% per m/s above 7. Deal an additional 13% of the target's maximum health, reduced to 5% against bosses. Attack speed reduces its 4s cooldown. 4s
Primary Exposure Therapy Replace momentum scaling with 100% additional damage per extra target, with no target limit. Keep the maximum-health damage and heal 2.5% of your maximum health per enemy damaged. 4s
Secondary Reactive Armor Enemy hits build up to 40 stacks, each granting 3 armor and regeneration. Activate to gain full stacks and 25% barrier for 6s. Nearby enemies replenish the barrier. Breaking or expiring consumes it in a 200%–2000% damage explosion. 18s
Secondary Flamethrower Replace Reactive Armor with an 8s, 14m cone of fire dealing 240% damage per second, igniting enemies and slowing them by 40%. Other skills remain available. 18s
Utility Timber Chain Latch onto terrain or an enemy within 45m, scaling with movement speed, and pull yourself toward it, dealing 400% damage along the way. A missed chain has a 1s cooldown. Pull speed starts at 30 m/s and gains 50% of movement-speed bonuses. 4s
Utility Jetpack Fly for 10s, starting at sprint speed and gaining 0% to 200% additional speed over the flight. 18s cooldown. Steer with your aim, hold Jump to rise, and hold Sprint to descend. Use other skills while airborne. 18s
Special Chakram Hold to aim and release a 6m-radius blade for 600% damage. It stops at the previewed destination for 150% damage every 0.5s. Press again to recall it for another 600% damage. 8s
Special Twisted Chakram Hold to preview, then release a 6m-radius blade through a crossing, three-dimensional path for 1000% damage per pass. Each enemy can be hit once outward and once on return. The blade returns automatically. 8s

Sawing: Both Chakrams slow enemies, including bosses, by 5%–100% based on missing health. Chakram and Flamethrower slows linger for 2s. Shiva's Guard does not slow bosses.

Chakram control: Hold the special skill to aim, then release to throw. Regular Chakram previews its full damage area and highlights eligible targets; press again to recall it. Twisted Chakram previews its flight path and returns automatically. Only one blade can be active per player. Both variants can hit enemies above and below the blade's plane.

Timber Chain: Range receives the full movement-speed bonus, while pull speed receives 50% of that bonus. Slows affect both at full strength. The pull retains some momentum when it ends.

Timber Chain pulling Timbersaw into combat

Exclusive Relics

Choose one relic in the loadout menu. Relics are passive choices and do not occupy your equipment slot.

Relic Effect
Bloodstone Heal for 5% of direct skill damage dealt. Maximum-health damage, burns, and independent item damage do not heal.
Shiva's Guard Slow non-boss enemies within 50m by 40% and increase active skill areas by 20%. Travel distance and duration remain unchanged.
Octarine Core Reduce all skill cooldowns by 25%.

Skins

Classic — Timbersaw's original machine, saws, and panicked pilot.

Molten Destructor — The complete six-piece set, including its original drill and chainsaw.

Both skins and all loadout choices are available immediately.

Multiplayer and Configuration

All players must have this mod enabled at the same version. Timbersaw is independent of DrowRanger and Sven. Multiplayer edge cases still need broader testing.

Skill sound volume is configurable in BepInEx/config/Timbersaw.cfg, created on first launch. Original skill audio currently uses a Windows audio backend; these custom sounds are unavailable on other platforms.

With LookingGlass installed, skill tooltips can display proc coefficients. LookingGlass is optional.

Feedback

When reporting an issue, include the mod version, skin and loadout, other installed mods, and whether you were hosting or joining. A short reproduction sequence and BepInEx/LogOutput.log are helpful. Include a screenshot or short clip for visual issues.

Feel free to email me or open a GitHub issue.

AI Disclosure

AI tools assisted with code, documentation and some UI artwork.

Credits

  • DDL — Mod author, gameplay design, testing and Chinese text.
  • Valve / Dota 2 — Timbersaw models, animations, textures, icons, and sounds. Jetpack effects and its icon draw on Clockwerk's resources.
  • HenryTutorial contributors — Survivor template and project foundation.
  • BepInEx and R2API contributors — Mod loading and survivor integration tools.
  • ValveResourceFormat / Source 2 Viewer and Blender contributors — Asset inspection, extraction and conversion tools.

This is a community-made adaptation of Sven for Risk of Rain 2. Character assets belong to their respective creators. Source 2 effects are adapted for Unity.

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