LoL Items
Adding items from League of Legends to Risk of Rain 2.
Items Added
These are just the items implemented so far. I am planning to continue to add more items as I develop this mod.
| Icon |
Name |
Tier |
Description |
 |
GuinsoosRageblade |
White |
Gain extra proc coefficient on everything. |
 |
BannerOfCommand |
White |
Your minions do bonus damage. |
 |
MejaisSoulstealer |
White |
Killing enemies grants more damage for a short time. |
 |
InfinityEdge |
Green |
Crit chance and crit damage. |
 |
Liandrys |
Green |
Burn enemies for % max health damage on hit. |
 |
Rabadons |
Red |
Do more damage. |
 |
Heartsteel |
Red |
Gain permanent health on kill with no cap. Every few seconds deal a portion of your health as extra damage on hit. |
 |
ImperialMandate |
Void Green |
Bonus damage per debuff. Corrupts Death Mark. |
 |
Bork |
Void Green |
Attack speed. Every few hits do damage and heal, and has a cooldown. Corrupts Syringes and Leaching Seeds. |
Changelog
0.1.12
0.1.11
- Fixed the Heartsteel sound effect to properly scale with your SFX volume slider
0.1.10
- Fixed a bug where on hit effects would only proc when you had Heartsteel
0.1.9
- Improved the way void items are defined
- Added the CLING sound effect to Heartsteel and gave it a damage proc every few seconds
- Fixed the description for Bork to also indicate it now gives attack speed
- Fixed a bug with InfinityEdge that causes victory/defeat screen to glitch when you have this item in your inventory
- Fixed InfinityEdge giving Railgunner crit chance rather than crit damage
- Fixed a bug with Heartsteel where Engineer's turrets would grant the player health
0.1.8
- Now displays the item stats (e.g. damage dealt) in the tab screen and end game screen
- Added an in game model for Rabadons and added to every playable character in the game (Do not expect frequent in game models)
- Bug fix with Heartsteel granting more health than it should
- Nerfed Mejais max damage, but increased duration to make it more satisfying
- Nerfed BannerOfCommand's bonus damage amp
- Removed the blue tint from the Liandrys burn icon and adjusted the damage text to be blue
- Added a floor and ceiling for the damage Liandrys can do. It now behaves similar to poison and should be more balanceable
- ImperialMandate is now a void which corrupts Death Marks. It gives bonus damage per debuff
- Bork is now a void which corrupts Syringes and Leaching Seeds. It gives attack speed and every few hits deals damage and heals
0.1.7
- Added InfinityEdge
- Added ImperialMandate
- Added MejaisSoulstealer
0.1.6
- Fixed a bug that caused issues when using blood shrines or void cradles
- Improved item descriptions for all items
- Nerfed Liandrys damage
- Minion damage now counts towards your total item damage when hovered over in your HUD if they can leverage the items (banner, engi turrets, etc)
0.1.5
- Fixed issue that could cause problems when updating
- Added banner of command
0.1.4
- Fixed bug that was generating errors for Heartsteel
- Added GuinsoosRageblade
0.1.3
- General code clean up and implemented some best practices (should work better in multiplayer)
- Nerfed Bork big hit damage
- Nerfed Bork on hit damage
- Buffed Heartsteel health gain
0.1.2
- Added items table in readme
0.1.1
- Fixed an issue loading assets
0.1.0
None of the visual assets are mine. I have copied most of them from the league wiki.