SpartanMod
Spartan by Insanity: carapace armor, spears, shield attacks, Aegis Barrier and a protective shield wall. Updated movement animations and high-speed gait scaling.Changelog
1.0.15
- Corrected the polished model's material handling and skin renderer paths in gameplay.
- Changed character selection to the neutral idle pose.
- Reworked walking and running with coordinated arm/elbow motion, narrower steps, larger run stride, pelvis/spine/chest rotation and subtle upper-body movement.
- Added aligned clavicle movement and steadier forward-facing head motion.
- Slowed the run cycle by 18% and softened bonus movement-speed animation scaling, capped at 1.65 times normal cadence. Actual movement speed is unchanged.
- Reworked Shield Charge to use the run cycle with a forward-held shield, vertical bob and improved hand/forearm contact.
- Removed Agile from Spear Throw; throwing cancels sprinting.
- Improved Shield Slam landing control with live terrain aiming and additional horizontal travel time.
- Retained existing damage and recharge values.
Versions 1.0.2–1.0.14 were local iteration builds incorporated into this update.
1.0.1
- Added the reworked carapace model, baked armor/fabric textures, helmet crest and matching carried/thrown spears.
- Updated movement and ability animations and aligned attack/effect timing.
1.0.0
- Initial Spartan testing release.
