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Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
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2.2.0
fixed 2.0.711 nerfs being reverted
enrage can interrupt other attacks
replaced infinite flame pillars in enrage mode with 3 flame pillars in a row with a break in between
fixed missing soundapi dependency
2.1.0
2.0.1
Added KO TL (Thanks Dice-001!)
2.0.711
Overheat reworked to only affect monsters, no longer harms players at all
Overheat has lowered effectiveness on self(direseeker)
Overheat vfx toned down
Changed while enraged to be negative
Greatly increased the amount of fireball vomit while enraged
2.0.0
Added custom SFX to everything
Added roar VFX
Flamebreath radius increased
Enrage now activates at 40% health
Enrage function reworked: now grants way more CDR, a permanent massive armor buff, health slowly decays until death, all entities around it are constantly burned and it emits constant magma balls until death
Flame Pillar area indicator updated
1.5.1
1.5.0
fixed for MemOp
made fireballs actually come from his mouth
lowered his feet to the floor
1.4.8
1.4.7
1.4.6
Fixed nullrefs on Enrage and Flame Pillar.
1.4.5
Skillstates now keep track of their own deltaTime to mitigate the effects of framerate-dependent gameplay. (unsure if it works)
Fixed Enrage skill permanently locking Direseeker.
1.4.4
Updated for DLC2 (Untested)
Increased mass from 300 to 900 to be on par with other bosses.
1.4.3
Updated RU TL (Thanks lecarde!)
1.4.2
Added FR TL (Thanks StyleMyk!)
1.4.1
1.4.0
Fixed buttons not showing up for clients in multiplayer.
1.3.10
1.3.9
Updated AccurateEnemies compat. Now is affected by AccurateEnemies config options.
1.3.7
Added Russian translation from Адский Шкед
1.3.6
Updated Ukrainian translation.
1.3.5
Added Ukrainian translation from Damglador.
1.3.4
AccurateEnemies compatibility.
1.3.3
Added Chinese translation (Thanks Edge-R!)
1.3.2
Attempted to fix boss healthbar not showing up in multiplayer.
1.3.1
Fixed a minor console error when loading the mod.
1.3.0
Rebuilt the mod based on the decompiled source code of the previous version.
Old sounds were lost, so the mod will be re-using various sounds from Vanilla in the meantime.
1.2.2
Fixed to work on latest RoR2 version
1.2.1
Fixed to work on latest RoR2 version
1.2.0
Added custom sounds
Nerfed fireball damage a little bit more
Doubled flame pillar damage and amount of blasts
Enrage duration increased from 3s to 5s
Now gains bonus armor during enragement
Fixed enragement buffs being applied multiple times in multiplayer
Changed fire trails to a proper fire texture rather than a generic explosion(1.1.0 change that I forgot to list)
1.1.0
Added a new attack
Added rage mode(triggers below 20% hp)
Nerfed fireball damage to compensate for the new loadout
Flamebreath now guarantees an ignite proc on every hit
Updated icon
1.0.1
Made Direseeker immune to stuns
Added 2 extra buttons
Tweaked spawn animation to add some more oomph
Fixed missing flame effect
1.0.0