replaced infinite flame pillars in enrage mode with 3 flame pillars in a row with a break in between
fixed missing soundapi dependency
2.1.0
fixed version
2.0.1
Added KO TL (Thanks Dice-001!)
2.0.711
Overheat reworked to only affect monsters, no longer harms players at all
Overheat has lowered effectiveness on self(direseeker)
Overheat vfx toned down
Changed while enraged to be negative
Greatly increased the amount of fireball vomit while enraged
2.0.0
Added custom SFX to everything
Added roar VFX
Flamebreath radius increased
Enrage now activates at 40% health
Enrage function reworked: now grants way more CDR, a permanent massive armor buff, health slowly decays until death, all entities around it are constantly burned and it emits constant magma balls until death
Flame Pillar area indicator updated
1.5.1
Ungrabbable bodyflag.
1.5.0
fixed for MemOp
made fireballs actually come from his mouth
lowered his feet to the floor
1.4.8
Fixed for latest update.
1.4.7
Fixed overlays?
1.4.6
Fixed nullrefs on Enrage and Flame Pillar.
1.4.5
Skillstates now keep track of their own deltaTime to mitigate the effects of framerate-dependent gameplay. (unsure if it works)