


HAN-D is a tanky melee survivor who can heal himself and his allies to stay in the fight. His melee attacks have high knockback, and comboing them properly will allow him to knock away even the heaviest enemies!
We are looking for translators! Check the languages folder on the GitHub if you would like to submit a translation for your language. Current Supported Languages: English, Simplified Chinese
To add custom DRONE models to your HAN-D skin, refer to mdlHANDOverclocked.prefab in the Unity project on the GitHub. The DRONE model is a disabled GameObject attached to the prefab, and the game will attempt to load the textures/mesh from that.
Place the HAND_Overclocked folder in /Risk of Rain 2/BepInEx/plugins/
Settings can be changed in BepInEx/config/com.EnforcerGang.HAND_Overclocked.cfg
Moffein - Main dev
TheTimesweeper - HenryMod template, help with Unity/Animations, general polish. You're a lifesaver!
dotflare - HAN-D Model + Anims
LucidInceptor - DRONE Model
PapaZach - Skill Icons
Tera - FOCUS Skill Icon
Vale-X - SWARM_ARMOR Buff Icon
KoobyKarasu - SMASH Skill Icon
Jaysian - Bankroller
WockyTheWolf, JunJun_w - Simplified Chinese translation.
MoonsugarCrusader - Russian translation.
Sounds taken from Risk of Rain 1 and Starstorm
1.1.3
1.1.2
1.1.1
1.1.0
Added Mastery skin. (Thanks dotflare!)
Updated portrait icon.
Fixed neck becoming tiny when looking backwards.
SMASH
Adding extra control to this skill's movement. You can now easily choose whether you want to lunge or stay in place.
FORCED_REASSEMBLY
FOCUS
Trying to make this feel more distinct from OVERCLOCK. Now has better crowdtanking potential, but worse mobility for chasing down enemies to keep your buff active.
DRONE
This should fix DRONES not being effective at healing NPCs that use AmbientLevel scaling (ex. Beetle Guards).
1.0.2
1.0.1
1.0.0
Special thanks to Jaysian for commissioning dotflare for the new HAN-D Model/Anims!