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Adds a new playable character, the Sorceress: a short, ranged survivor that specializes in area of effect based attacks for controlling large crowds of enemies, along with movement abilities for engaging more distant enemies.
| Ability Type | Ability Name | Cooldown (In seconds) | Effect |
|---|---|---|---|
| Passive | Astral Flight | N/A | The Sorceress can glide while falling. |
| Primary (M1) | Rend | 0s | Swing for 200% damage in a large AOE. Every third attack is empowered and deals double damage. |
| Secondary (M2) | Shadowshot | 6s | Shoot a spectral arrow, dealing 540% damage. On-hit, spawns a black hole that pulls in nearby enemies. |
| Utility (E) | Nova Warp | 8s | Warp a short distance, detonating on ending for 600% damage. While warping, you ignore damage. |
| Special (R) | Gravity Well | 12s | Create a pocket dimension around yourself, repeatedly dealing 80% damage to all enemies inside, scaling with attack speed. |
*Should be networked and multiplayer-compatible... should.
If you find any bugs, think the survivor is imbalanced (too strong or too weak), or have any other suggestions, reach out to me at the_frostbyte on discord!