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Updated for Devotion Update
- Fixed Prisoner skin model matching
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Fixed:
- Alloy Vulture wings sliding around when used as a skin
- Alloy Vulture body part rotations
- Assassin model scale and body part rotations
- Artificer leg positions
- Aurelionite & Stone Titan body part rotations
- Beetle Guard model matching
- Beetle Queen body part rotations
- Bison body part rotations
- Grovetender skin's mask not staying on the head
- Blind Pest wing size
- Blind Vermin leg rotation
- Captain hand rotation
- Clay Apothecary model scale and body part rotations
- Elder Lemurian toe rotation
- Assassin shoulder rotation
- Grandparent model scale and shoulder rotation
- Grovetender model matching
- HAN-D model scale
- Hermit Crab leg rotation
- Imp model matching
- Imp Overlord model matching
- Jellyfish model matching
- Larva model matching
- Lemurian body part rotation
- Lunar Exploder model matching
- Mini Mushrum model matching
- Newt Pelvis and Neck rotation
- Parent model matching
- Stone Golem model scale and leg rotation
- Void Jailer model matching
- Void Reaver model matching
- Voidling model matching
- Model cut-offs persisting when model is used as a skin
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Minor compatibility improvements with MonsterMash (but expect issues still)
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Removed R2API.Language dependency
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Updated R2API.Core dependency: 5.0.11 -> 5.0.12