Chunky Mode

A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.


Changes
Player / Ally changes
- Ally Healing -50%
- REX only gets -25% to DIRECTIVE: Inject and Tangling Growth
- Regenerative is unaffected
- Ally Shield Recharge Rate -50%
- Gold generation -10%
- Director interactable credits +20%
- This is applied after credits are generated so it may not be exactly 20%
Enemy changes
- Director combat credits +10%
- Enemy soft spawn cap +50%
- Enemy move speed +40%
- Enemy attack speed +50%
- This does not apply to Beetle Guards
- Brass Contraptions get +100%
- Enemy cooldowns -50%
- Wandering Vagrants only get -25%
- Brass Contraptions get +25%
- After 5 minutes on a stage with a teleporter, artifact of swarms is enabled and all monsters get double hp. This persists until the teleporter event begins.