M1 Changes
- DIRECTIVE: Inject Healing reduced to 50% (Was 60% in Vanilla)
M2 Changes
- DIRECTIVE: Drill Cooldown Reduced to 4.5s (Was 6 in Vanilla)
- DIRECTIVE: Drill Damage per Tick Increased to 100% (Was 90% in Vanilla)
- Seed Barrage Cooldown Increased to 0.75s (Was 0.5s in Vanilla)
- Seed Barrage Damage Increased to 550% (Was 450% in Vanilla)
Utility Changes
- DIRECTIVE: Disperse Cooldown Reduced to 4s (Was 5s in Vanilla)
- DIRECTIVE: Disperse now has 2 Max Stock (Was 1 in Vanilla)
- Bramble Volley Heal per Enemy Hit Reduced to 8% (Was 10% in Vanilla)
Special Changes
- DIRECTIVE: Harvest End Lag Reduced to 0.5s (Was 1s in Vanilla)
Miscellaneous Changes
Current Issues
- DIRECTIVE: Inject Healing is currently not configurable uhhh
I'm sorry bobo (duck duck gray duck), I just had similar ideas lo