Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. A Variant pack that introduces only a couple of Variants, but adds them to each monster.
Important vvv
I split up Monster and Boss Variants into separate Mods
Important ^^^
Variants
- *Brilliant:
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- Has behemoth, dies in 30 seconds
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- *Alloy Vulture, Hermit Crab, Lemurian, Lesser Wisp, Soul Lesser Wisp
- *Colossal:
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- *Beetle Guard, Elder Lemurian, Parent, Stone Golem, Void Reaver
- Corrupted:
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- Spawns a damage-increasing ward
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- Crazed:
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- Has more secondary and utility uses
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- *Curative:
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- Heals itself and other nearby monsters
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- *Clay Templar, Mini Mushrum, Hermit Crab
- Havoc:
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- Gets more attack speed the more it hits you (has a cap)
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- *Heretic:
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- *Beetle, Parent, Stone Golem, Void Reaver
- Neverdie:
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- Revives, overall slightly more tanky
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- Nocturne:
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- Smol, uses all skills more often
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- Predatory:
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- Smol, comes after you much faster when out of combat
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- Primal:
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- Uses skills at any point in time
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- *Ramming:
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- Very fast, always sprints
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- *Bighorn Bison, Lunar Exploder, Lunar Golem, Lunar Wisp
- *Warding:
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- Spawns a crippling ward on ambient level up
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- *Alloy Vulture, Lunar Wisp, Solus Probe

6.2.2 Patch Notes
Delete your config!
- Buffed some Variants ;)
- Made Neverdie Variant Unique
- Removed Flocked Variant
- Removed Ally Variants entirely (Crashes that I couldn't fix)
- Added Brilliant Variant to more mobs
- Added Colossal Variant to more mobs
- Added Heretic Variant to more mobs
- Added Nocturne Variant
- Split up Monster and Boss Variants into separate Mods