
Modding Server:
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Inferno

This difficulty aims to make the game tougher in a fair and learnable way. It requires lots of awareness and skill.
For comparison's sake, I believe this is the hardest, below that of Armageddon, however you can configure it to be much more difficult, pretty much impossible.
It should feel a lot more like the planet doesn't want you here, and is there to obliterate you. You are likely gonna get swarmed.
Note: Other mods that change enemies/directors might not be compatible with this difficulty.
Mastery skin screenshots at the bottom.
Also funnily enough, I didn't make this difficulty just to be hard, it was specifically made to make me enjoy the game again, and it started out as an Enemy Presets Config for UltimateCustomRun, another one of my mods.
Skin Credits
- Thanks to dotflare for doing 98% of the work
Click me for skin screenshots

More skins are going to be added whenever dotflare feels like working on them, I'm not rushing him and he's probably burnt out.
1.5.1 Patch Notes
- Made all champions teleport when out of bounds
- Made Mithrix cleanse debuffs during the leap
- Bugfixes
1.5.0 Patch Notes
- Made the readme a lil' slicker
- Added Config options for
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- Enemy % Cooldown Reduction Scaling
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- Moved some configs around
- Added AI Scaling for Mini Mushrum and Beetle
- Added Anti-cheese for all Mithrix Phases
- Made all monster projectiles last at least 4 seconds
- Made monsters not spawn during Mithrix Phase 3
- Buffed Enemy Regen Scaling
- Buffed Alloy Worship Unit Fire And Stop Movement Type
- Buffed Clay Apothecary Face Slam Blast Radius and Cooldowns
- Buffed Grovetender Damage
- Buffed Imp Health and Double Slash Damage
- Buffed Larva Health
- Buffed Lesser Wisp Damage
- Buffed Mithrix in so many ways 3kliksphilip could make a 20 minute long video
- Buffed Parent Teleport Distance, HP Threshold and Cooldowns
- Buffed Scavenger Sit HP Threshold and Range
- Buffed Solus Control Unit Special HP Threshold and Primary Stock Count
- Buffed Void Barnacle Range
- Buffed Void Devastator Cooldowns
- Buffed Void Reaver Fire Portal Bomb Damage and Count
- Buffed Wandering Vagrant Spawn Animation Duration
- Buffed Xi Construct Range and Laser Aim Speed
- Berfed Imp Overlord Ground Pound Distance
- Nerfed Bighorn Bison Cooldowns
- Nerfed Clay Dunestrider Prep TarBall Animation Speed
- Nerfed Clay Templar Damage
- Nerfed Grovetender Animation Speeds
- Nerfed Lunar Exploder Cooldowns
- Nerfed Lunar Golem Cooldowns
- Bugfixes (this impacts the difficulty quite a bit)
- Beetles hitting twice still isn't fixed (I have no idea how to
1.4.1 Patch Notes
1.4.0 Patch Notes
- Added a bunch of stuff to make it harder and more fun, written below
- Added Config options for
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- Combat Director Credit Multiplier
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- Buffed Beetle Queen Cooldowns
- Buffed Clay Apothecary Cooldowns
- Buffed Hermit Crab Cooldowns
- Buffed Lunar Golem Cooldowns
- Nerfed Lunar Exploder Cooldowns
- Nerfed Clay Templar Speed
- Nerfed Mithrix Phase 4 health a lot
- Split Config
- Simplified Config descriptions
1.3.2 Patch Notes
1.3.0 Patch Notes
- Added 3 Mastery Skins (Commando, Bandit, Captain)
- Adjusted Stone Golems, much worse aim, much faster laser charging
- Adjusted boss health
- Miscellaneous buffs
- Added Config options for
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- Level and Difficulty Boost
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- Scale Level and Difficulty Boost with player count
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- Enable Combat Director Changes
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- Make Mithrix scale with Attack Speed
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- All Config options now update in realtime, as well as the description
- Updated description
- Bugfixes