Risk of Rain 2
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Date Uploaded
4 years ago
Downloads
19K
Size
163KB
Dependency string
HIFUPulse-RandomlyGeneratedItems-0.0.2

ko-fi

Modding Server:

discord server click me

0.0.2 Patch Notes

  • Added a list of effects, stats and conditions
  • Buffed Regen stat
  • Bugfix

Screenshots

1 2

Info

This mod generates random items, with semi-random stats and certain effects/conditions. I wanted to balance them out a bit, but haven't done a good job for most lmao

A rough list of what it can generate

  • Conditions
    • While you have a shield
    • While moving
    • After standing still for 1 second
    • While out of combat
    • While out of danger
    • While below 50% health
    • While at full health
    • While midair
    • While debuffed
    • For the first 3 minutes every stage
    • During the Teleporter Event
      • We don't have a condition mask yet, so you could get While at full health and While below 50% health at the same time, making the item useless

The max amount of Conditions is 2

  • Effects
    • Passive
      • % Attack Speed
      • % Move Speed
      • % Max Health
      • % Base Damage
      • % Shield
      • Flat Armor
      • % Regen
      • % Crit
      • % Secondary CDR
      • % Utility CDR
      • % Special CDR
      • % All Skill CDR
    • On Hit
      • Fire a projectile
      • Apply Bleed
    • On Taking Damage
      • Retaliate a projectile
      • Gain a speed buff
    • On Skill Use
      • Fire a projectile
    • On Heal
      • Gain barrier
      • % Heal
    • On Kill
      • Fire a projectile
      • % Heal
    • On Elite Kill
      • Gain barrier

The max amount of Effects is 1

What is the item limit?

INFINITY

Why are there so few effects!?

Feel free to contribute to this mess, it's probably spaghetti code as I'm really bad at randomness. I actually got my friend pseudopulse to help me out here, I was really struggling myself.

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