
HisMusicWasElectric
An OriginalSoundTrack mod that features even more tracks composed by Chris Christodoulou, many from Risk of Rain 1. Also features Starstorm 1 tracks! Client-side compatible. Now also with a master volume slider!Warning
You will have to turn your music volume off in game, or else there will be overlapping music.
You will also have to use Volume Mixer to adjust the music volume if it's too loud.
Info
This mod uses the OriginalSoundtrack mod by Kyle: https://thunderstore.io/package/Kyle/OriginalSoundTrack/
This mod adds many additional tracks composed by Chris Christodoulou to Risk of Rain 2 to give a sort of deluxe soundtrack feeling while maintaining the vanilla style as best as possible. Each pair of songs (main and teleporter) was selected to match the atmosphere of each environment. Some of these are intended to change the atmosphere of the environment entirely (like with Abandoned Aqueduct).
The soundtrack includes:
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26 Risk of Rain 2 tracks (with 1 more to be readded)
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10 Risk of Rain 1 tracks
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3 DEADBOLT tracks
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1 Wanderlust Adventures track
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1 Hexadecimal track
Additionally, 6 tracks from Starstorm 1 are included (with 1 more to be added), which are either remixes of Chris's songs or original tracks composed to fit Risk of Rain. The Starstorm 1 soundtrack is credited to someone by the name Neik, according to the Youtube playlist.
Links
The full playlist for this mod can be found on Youtube here: https://www.youtube.com/playlist?list=PL6kBdRqsu88ufj6W4R4m97ehCb4TDqZHT
It's just a compiliation tracks you can find on Chris's channel plus Starstorm tracks. I highly recommend checking these out, even if you're not interested in the playlist:
Chris Christodoulou's channel: https://www.youtube.com/c/ChrisChristodoulou
Starstorm 1 playlist: https://www.youtube.com/playlist?list=PL-Dh3_VO4JV0vgV7EG2JaTHrzInSS11gt
Planned Changes / Known Issues
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Still need to fix credits music not playing properly.
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Cut out the part of Voidling's theme that's cut out in the vanilla game but I left in because I forgor.
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Additional subtle environmental effects into the songs to give some enviornments that little bit more flavor?
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Coding in the works for dynamically changing Mithrix music: each phase should have it's appropriate segment eventually.
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This should also allow ...con lentitud podersa to play during the escape and have some different music before Voidling's fight begins.
Changelog
1.1.0:
Added a master volume slider via Risk of Options. Still need to make it apply the new volume immediately rather than on song switch.
Removed the logbook theme in favor of the main title's theme playing there too.
Some other stuff? It's been months, I don't remember.
Motivation is a myth.
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View previous versions for older patch notes