


Tweaks some items to make them more useful. Individual tweaks can be enabled or disabled. Some tweaks are configurable. Check the config file for complete configuration options. Changes: * Repulsion Armor Plate reduces incoming damage by 1% of your max health; can be changed to alternate modes. * Titanic Knurl now increases your maximum health by 15%; can also be changed to a fixed amount per stack. * Mired Urn's targeting filters out allies. Should make it less frustrating for multiplayer. * Paul's Goat Hoof now gives 9% speed per stack so it doesn't tread on Energy Drink. * Optional configuration to buff Energy Drink if you don't want to nerf Goat Hoof. Probably will tweak more items in the future.
I'm open to suggestions and feedback; feel free to DM Horseyboi#7729 or ping me on the modding discord.
* Allow tweaks for Knurl's health regeneration? * Figure out a way to prevent Urn from tarring allies instead of not targeting them all togther?
1.1.0 Recoded logic for RAP changes; monsters now get their own flat reduction. Added an option for Repulsion Armor Plate to grant players armor instead. Added configuration for Paul's Goat Hoof and Energy Drink.
1.0.0 Release -- replaces UrnIgnoresAllies.