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CloseAirSupport
Adds Engineer skills and passives: Portable Missile Silos, Call Reinforcements, and Close Air Support (permanent item-synced drones), Aerial Overwatch, Drone Tinkering. Multiplayer-safe.
| Last updated | 6 months ago |
| Total downloads | 24976 |
| Total rating | 2 |
| Categories | Player Characters Skills |
| Dependency string | ITJedi-CloseAirSupport-1.15.0 |
| Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113README
[Close Air Support]
Adds a new subclass to the Engineer focused on air support (drone/helicopter) rather than turrets. Fully Multiplayer Compatible!
Overview
Adds 3 new abilities and 2 new passives which sync with each other in order to provide a new drone based gameplay style.
Installation
With a mod manager (recommended)
- Use the Thunderstore Mod Manager or r2modman.
- Click "Install with Mod Manager" on the mod's Thunderstore page.
- The mod manager will automatically handle all dependencies.
Manual installation
- Download the mod's
.zipfile from Thunderstore. - Extract the archive and place the contents into your
BepInEx/pluginsfolder. - Ensure you have all the necessary dependencies installed manually as well.
Features
- Fully Multiplayer Compatible
- Secondary: Portable Missile Silos ; Order your permanent drones to fire 10 ATGM missiles each. (Obviously requires you to pick the drones or it doesn't do anything.
- Utility: Summon Reinforcements ; Call in an Emergency Drone for every teammate that heals for 10% max health per second and lasts for 45 seconds.
- Special: Close Air Support ; Deploy a permanent C.Y.A Mk1 drone. (Max of 3) 2 charges.
- Passive: Aerial Overwatch ; While Engineer has at least 1 drone deployed, periodically send out a radar pulse.
- Passive: Drone Tinkering ; Generate barrier over time based on the number of drones you have.
Dependencies
This mod requires the following dependencies to function:
- BePinExPack
- R2API
Known Issues
- Primary Skill not working in multiplayer.
Changelog
[Version 1.15.0]
- Added the config option to Enable or Disable Defensive Microbots
- Fixed the RiskOfOptions configs to actually change the configs instead of just the UI text.
[Version 1.14.0]
- Added new passive "Aerial Overwatch".
- Added new passive "Drone Tinkering".
[Version 1.8.9]
- Removed custom asset due to unintended bugs.
- Adjusted default configs for better balance. [Version 1.7.3]
- Added the attack helicopter skin for the drones. (Fully toggable and adjustible in the config)
- Added compatability with RiskOfOptions to allow config changes in game!
[Version 1.4.4]
- Removed the new primary skill from character for now due to several bugs.
- Adjusted Config file default values for more balanced gameplay. Feel free to set your own values!
[Version 1.4.3]
- Fixed a bug that caused the new primary ability to not work in multiplayer. (Unresolved)
[Version 1.4.2]
- Added the ability to change the config settings for the mod.
- Added the new primary skill BEE ICBM.
[Version 1.3.5]
- Adjusted the Utility skill to instead be a team-wide heal rather than a swarm of healing drones that circle the player.
[Version 1.3.4]
- Initial Release
Credits and Thanks
- [Developer Name]: ITJedi.
- Risk of Thunder: For the Modding API (R2API) and the mod manager ecosystem.
Contact
- Discord: [ITJedi].