Audit Department
A monster-economy pack. Risk of Rain 2's combat director literally runs on credits — this bundle audits, vetoes, skims, and over-funds that budget. Designed multiplayer-first: items may read the shared director freely, but anything that writes to it is either a pure lobby benefit or pays the whole lobby; personal risk loops target only their holder.
- Red Tape (white) — enemies that spawn within 75m arrive buried in paperwork: slowed and weakened for 3s (+1.5s per stack).
- Line-Item Veto (green) — every 45s (less with stacks), the next enemy spawn costing 100+ director credits is cancelled and its budget is paid out to holders as gold.
- Hostile Takeover (red) — skim 15% per stack (max 50% total) of the monster director's income and spend it hiring this stage's monsters onto your team. Up to 2 (+1/stack, max 6) hires at once on 120s contracts.
- Stimulus Package (lunar) — monster directors earn +50% income per stack (lobby-wide). A kickback on every bonus credit is paid as gold, split evenly among all players — everyone shares the heat, everyone gets a cut.
- Off the Books (void, corrupts Red Tape) — nearby spawns are audited, taking +15% damage from all sources (+5%/stack). Audited enemies you kill accrue their spawn cost to a ledger; at 300 credits the books are balanced: a monster wave is bought with it and spawned on you. Requires Survivors of the Void.
- Artifact of Austerity — monster spawning runs on a fixed budget each stage: 50% faster spending while it lasts, then nothing. Fewer, harder waves.
Fine print
- Teleporter boss waves are funded directly, not by income — Stimulus can't inflate them, Austerity can't starve them, Takeover can't skim them, and the Veto never cancels a boss.
- Off the Books punishment waves never accrue audit credit themselves (no perpetual-motion ledger).
- The Veto destroys the credits it cancels — the director eats the loss and re-rolls something cheaper.
- All numbers configurable in
BepInEx/config/Isaac_Cummings.AuditDepartment.cfg.
Part of a series with DefenseBudget (your economy) and SupplyChain (your items) — this one is about their economy.