
ItsZenEXEs Ping And UI Improvements
A Part of @ItsZen_EXE's modpack which edits the in-game UI and Pings to be more informative and user-friendly.
Last updated | 2 weeks ago |
Total downloads | 9174 |
Total rating | 1 |
Categories | Mods Tweaks Language Client-side Seekers of the Storm Update |
Dependency string | ItsZenEXE-ItsZenEXEs_Ping_And_UI_Improvements-4.1.8 |
Dependants | 7 other packages depend on this package |
This mod requires the following mods to function

RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121
README
ItsZen_EXE's Ping and UI Improvements
This is part of a larger modpack which you can find here!
This was meant to be a more "vanilla" text-only mod for myself initially, but decided to share it publicly due to popular demand! I know I enjoy not needing a wiki page open in the background anymore, and I hope you do too!
Contents
In this portion of the modpack you'll find:
- Updates to many aspects of the the ping system to provide more consistency. The list below goes more into specifics:
- Updated the base ping to be more generalistic (ie, "wants to move here!" is now "is pointing over there!")
- All pings start with the same green text as the default ping. The color then changes to match the object/enemy pinged.
- This helps provide consistency for all pings and prevent people glancing at the chat and seeing red text, assuming an ally died, which has been a complaint I have heard many times about the old system.
- Many other aspsects of the text chat and UI as a whole have also been updated, with a very detailed list below:
- Lunar Coins now have consistency in their text, and always show the lunar coin icon next to their text.
- Almost every shrine has been updated to better convey at a glance the outcomes of the shrine's use. Examples below:
- Shrine of Blood now uses red text for the "Searing Pain" text, but the gold gained is the normal color.
- The Shrine of Chance now uses red text when it is failed.
- Mountain Shrines are considered World Events now.
- Being sequenced now shows as red text.
- Many "World Event" texts have been updated to make them easier to notice at a glance, as well as to emphasize the impact they have on a run. The following list all now count as "world events" and have their text changed in some way to signify this.
- The Bazaar's Seers when used
- Family Events
- Monsters picking up items
- Orbs appearing
- Portals opening
- Ancient Gates opening
- Void Seeds Collapsing
- Bosses spawning due to world events (Siren's Call Boss)
- Mountain Shrines being activated and used
- All instance of teleporters in the UI now also have the teleporter icon next to it.
- The Primordial Teleporter's destination text has been changed to be easier to read at a glance.
- Updated certain chest descriptons when inspected to showcase base item drop chances.
- This does NOT include the item type specific chests, as that is something I wish to add in the future but is not done just yet.
- The Eclipse menu has a MUCH, much more detailed look at the difficulties and their changes, with lots of notes for the different modes.
- Some Final Bosses have death messages now for fun nods to lore, and to make their deaths feel more impactful.
It is worth noting that none of this would be in-line with other modded content. If you install other mods that change the base game's stats, this mod will not be correct anymore, nor will it apply to new content!
Screenshots / Examples
Credits & Contacts
Made originally by hand, but improved substantially using https://xuerian.github.io/RoR2LanguageEditor/
Feel 100% free to contact me on Discord @ItsZen_EXE or on bsky at @itszenexe.bsky.social. I'm extremely welcome to feedback!