Some mods may be broken due to the recent Alloyed Collective update.
Mods uploaded by Jeffdev
Prevents SPEX from kicking you out when doing too much damage to him.
Last updated: a day ago
Tweaks CHEF's abilities a bit in functionality. Fully configurable!
Last updated: a day ago
Tweaks the Shrine of Shaping to have a configurable credit cost, and take a bit more of your health.
Last updated: 4 days ago
Fully customize and adjust various skill stats and survivor stats for ALL survivors. Fully configurable, and server side. Now works on Alloyed Collective!
Last updated: a week ago
Begin a new run with an command essence of your choice. Very configurable!
Last updated: 3 months ago
Adjusts the values of a few REX skills, fully configurable!
Last updated: 3 months ago
Adds configurable tweaks to the Halcyon Shrine.
Last updated: 3 months ago
Changes Acrid's epidemic skill to be a true pandemic.
Last updated: 3 months ago
Tweaks Transport Mode to be more in your control.
Last updated: 3 months ago
Puts the Path of the Colossus stages onto the main stage rotation, and allows changing the stage numbers of the colossus stages.
Last updated: 5 months ago
Prevents Mithrix and False Son from being able to be frozen.
Last updated: 5 months ago
Tweaks the False Son Survivor to be a bit more balanced. Fully configurable!
Last updated: 6 months ago
A mod that tweaks the False Son Boss to be more fun and fair. Now configurable!
Last updated: 6 months ago
Fixes the Helminth Hatchery speed tunnels not working for CHEF/Void Fiend/others.
Last updated: 6 months ago
Removes the Seeker self revive mechanic introduced in Phase 3.
Last updated: 6 months ago
Makes the Engineer bubble shield ability last until you deploy a new one.
Last updated: 8 months ago
Returns the Blessed Culture and Golden Fruit to their former BIGFRUIT and MUSHROOMDRIP glory.
Last updated: a year ago
Removes the new Chronic Expansion SFX and Blinking when it's about to disappear.
Last updated: a year ago