Decompiled source of ShapingShrineTweaks v1.0.3

ShapingShrineTweaks.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ShapingShrineTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ShapingShrineTweaks")]
[assembly: AssemblyTitle("ShapingShrineTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ShapingShrineTweaks
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Jeffdev.ShapingShrineTweaks", "ShapingShrineTweaks", "1.0.3")]
	public class SlamProcTweak : BaseUnityPlugin
	{
		public const string PluginGUID = "Jeffdev.ShapingShrineTweaks";

		public const string PluginAuthor = "Jeffdev";

		public const string PluginName = "ShapingShrineTweaks";

		public const string PluginVersion = "1.0.3";

		public static ConfigEntry<bool> shrinePenaltyChanges;

		public static ConfigEntry<int> directorCreditCost;

		public void Awake()
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			Log.Init(((BaseUnityPlugin)this).Logger);
			shrinePenaltyChanges = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Shrine Cost", true, "Change the penalty of the Shrine of Shaping from 30% of health to 50% of health");
			directorCreditCost = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Director Credit Cost", 25, "Director credit cost of the Shrine of Shaping. (50 is vanilla default)");
			if (shrinePenaltyChanges.Value)
			{
				GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/ShrineColossusAccess.prefab").WaitForCompletion();
				if ((Object)(object)val != (Object)null)
				{
					PurchaseInteraction component = val.GetComponent<PurchaseInteraction>();
					if ((Object)(object)component != (Object)null)
					{
						component.cost = 50;
					}
					else
					{
						Log.Error("Shrine of the Colossus PurchaseInteraction component not found.");
					}
				}
				else
				{
					Log.Error("Shrine of the Colossus prefab not found.");
				}
			}
			CharacterBody.SetBuffCount += new hook_SetBuffCount(CharacterBody_SetBuffCount);
			InteractableSpawnCard val2 = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC2/iscShrineColossusAccess.asset").WaitForCompletion();
			if ((Object)(object)val2 != (Object)null)
			{
				((SpawnCard)val2).directorCreditCost = directorCreditCost.Value;
				Log.Info($"Shrine of Shaping director cost modified to {directorCreditCost.Value}.");
			}
			else
			{
				Log.Error("Shrine of the Colossus InteractableSpawnCard not found.");
			}
		}

		private void CharacterBody_SetBuffCount(orig_SetBuffCount orig, CharacterBody self, BuffIndex buffType, int newCount)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (buffType == Buffs.SoulCost.buffIndex && shrinePenaltyChanges.Value)
			{
				newCount += 5;
			}
			orig.Invoke(self, buffType, newCount);
		}
	}
}