
You are viewing a potentially older version of this package. View Latest Version
Knurl Rework
Alters Titanic Knurl to instead give regenerative armorRework Changes
Removes the previous effects of Titanic Knurl and overhauls it with a new system
What it Changes
- generates up to 100 armor when out of combat.
- taking damage breaks down built up armor.
- armor lost scales innately with player level, as to assist with scaling into later stages.
- stacking further decreases the amount of armor lost per attack taken, as well as increasing the speed at which armor regens.
Installation
- unzip the plugin zip
- copy the .dll into your bepinex/plugin folder
ChangeLog
1.0.0
- Release
Future
While the main aspects of how I wanted this rework to work is in place, there are a few things I'd like to add.
- some form of indicator for how much armor is currently built up.
- sound effects the play for when knurl starts regenerating armor, when it is maxed out, and for when it completely breaks down.
Other Notes
- huge thanks to ThinkInvisible for teaching me practically everthing need to code this mod and Harb for helping with chaanging the item's descriptions.
- if you think the current scaling for armor loss or armor regen is too weak or too strong, please message me in the modding discord @Josiahbot