Kevin's Additional Items
Adds additional items to the game.
Built off of ThinkInvisible's TILER2. Special thanks to him for making that and for helping me.
Special thanks to Nebulon for making the icons and models used!

Items
- Imp Extract - Equipment
- Transform into an Imp Overlord and wreak havoc for a period of time.
- Primary Skill - Void Spikes
- Secondary Skill - Ground Pound
- Utility Skill - Blink
- Special Skill - Revert Form
- Artemis' Blessing - Lunar
- Increases damage the further you are from a target. Decreases damage the closer you are to a target.
- Based off a median range (point where damage output is unaffected) that can be configured in the config.
- Primordial Flesh - Lunar
- Heal based on your current velocity (Hooray for Loader).
- Cannot heal from any other means.
- Also, other vanilla regen items do not affect the regeneration, e.g. Meat, Slug, or Acrid's Melee.
- Seeking Stone - Legendary
- Provides aim assist (and homing projectiles) while reducing recoil and weapon bloom.
- Accuracy increase essentially acts as an aimbot with limitations that decrease as you stack it. Shotgun purposeully spread not affected by weapon bloom change!
- Special thanks to Rein for helping me code some of this. Aimbot concept by Lodington
- Adamantium Chestplate - Uncommon
- Gives a flat increase to your armor.
- This is different to the Repulsion Armor Plate, which gives flat damage reduction.
Changelog
-
3.5.12 -
- Logbook has received an overhaul
- Primordial Flesh has received a model and icon
- Artemis' Blessing icon has been remastered
- Seeking Stone has received a new model and icon
- Seeking Stone made into a Tier 3 item
- Seeking Stone aim field has been buffed
- Seeking Stone no longer increases projectile velocity; Replaced with a "heat seeking" function
- Imp Extract Skill overlap disabled
- Imp Extract no longer uses two equipment stock
- Cleaned up performance
-
3.5.11 -
- Imp Extract Re-implemented; now functions perfectly in multiplayer
- Fixed a few Seeking Stone issues
-
3.5.10 -
- Disabled Imp Extract due to concerns of lag in late-game playthroughs, especially in multiplayer.
-
3.5.9 - Hey everyone still using this mod! For the past two or so months I have been busy graduating high school, but I'm completely done now! My focus can now shift back to my personal projects. I figured I might as well get something out during this update, though. There are two new items in this one, but their art and such has not been completely finished. As usual, please report any bugs with these to me on the ROR2 modding discord.
- Updated for 1.0.3.1
- Switched to use Item_V2 in the 3.0 version of TILER2
- Uncommon Item "Seeking Stone" released (some art missing)
- Lunar Item "Primordial Flesh" released (all art missing). Thanks to Skyline222 for the idea!
- Adamantium Chestplate default armor value increased to 15
- Switched out low-poly model of Imp Extract for the HD one; changed shaders for it
- Minor Changes
-
2.4.8 -
- Added lore for new items (Thanks to Keroro1454!).
- Default armor from Adamantium Chestplate buffed to 15.
- Minor Changes
-
2.3.6 - Fresh start with a new name!
- Equipment "Imp Extract" released
- Adamantium Chestplate icon added; fixed Artemis' Blessing icon to have blue outline
- Minor changes not worth mentioning
Updates older than this are from the deprecated mod, Kevin's Classic Additions.
To Do
- Sometimes health regen can still trigger while under the effects of Primordial Flesh. I need to figure out what makes this happen
- Imp Extract is still a little glitchy
- Make Primordial Flesh function more friendly with mods
- Redo Imp Extract particle effects to use Imp Overlord ones
- Make more items