


1.0.0 - Release
1.0.1 - Changed the name of Loader's skin to be correct.
1.1.0 - Updated to Latest RyanSkinAPI
1.1.1 - Miscellanious Fixes
1.2.0 - Added Gilded Captain and Updated to Latest RyanSkinAPI
1.3.0 - Added colors to Captain's skin selection, and added Gilded Engineer and Turret
1.3.1 - Incorporated new skins into the icon.
2.0.0 - No longer dependent on RyanSkinAPI, at the cost of all survivors but Arti disappearing.
2.1.0 - Now with Commando!
2.1.1 - Fixed Readme
2.1.2 - Tweaked textures for commando and artificer slightly.
2.2.0 - Added Huntress and MUL-T
2.3.0 - Added Engineer, and skins are unlocked through an achievement now. Engineer's skin icon is broken atm though.
2.4.0 - Added Mercenary. Engineer's skin icon is fixed. Changed wording of achievement description.
2.5.0 - Added Rex. Fixed overlays (ex: shields) appearing over Artificer's jets. Added Special Thanks.
2.6.0 - Added Loader.
2.7.0 - Added Acrid.
2.8.0 - Added Captain. Mercenary's sword is now more purple despite not appearing more purple. Yes I am also confused.
KingEnderBrine for the RoRSkinBuilder.
GnomeModder for the EnforcerMod which helped me understand how achievements worked.
ArcPh1r3 for the HenryMod which is helpful in generall to get into modding.