Aerolt
Aerolt — a modern multi-window debug & cheat menu for Risk of Rain 2.Changelog
All notable changes to Aerolt and its companion add-ons.
4.3.1
Fixes
- God Mode, Infinite Skills, Aimbot, Noclip and Always Sprint now stay on through new runs and stage changes, even if the Player window was never opened that session.
- Infinite Skills no longer stacks extra charges when it's re-applied.
- Scrolling now works with the mouse over item icons.
- Closing the Items or Monsters window also closes the Edit Items window.
- Body stat edits now carry over to the next stage. Pick the Default profile to go back to the game's normal stats.
Changes
- Replaced the UI Scale setting (it did nothing) with Window Opacity, so you can see the game behind the menu.
4.3.0
Menu / UI
- Reworked the menu into a multi-window layout: a main "Applications" window lists every option, and selecting one opens that option in its own draggable sub-window. Multiple sub-windows can be open at once.
- Added a target player selector to the top of the main window; player-targeted actions apply to the selected player and it auto-selects the local player.
- Widened the sub-windows for more room, using UniverseLib's default theming.
- Fixed grid cells not responding to clicks (cells are now proper buttons).
- Consolidated every icon list into one reusable grid widget (items, equipment, buffs, monsters, "Spawn As", interactables, teleporter scenes), with a name plate per cell.
Add-ons (built on the new extension API)
- Aerolt - Entity Inspector — inspect any live character's stats, inventory, and buffs in real time.
Misc
- Restored the clickable Aerolt icon in the top-left, with a setting to hide it.
- Cursor unlocks while the menu is open and re-locks when closed; menu reopens correctly after using the window close button.
4.2.3
- Skill Panel add-on: view/control the selected player's skill slots (stock, cooldown, reset, infinite).
- ESP: added enemy ESP with health, and uses the in-game locator icons by default (detailed text when Advanced is on).
- Added item/body icons back to all list views.
4.2.2
- Damage Log add-on: live log of recent damage events (attacker, victim, amount, crit, proc, damage type).
- Items: fixed editing items; added the Edit Items window (full catalog + the player's inventory side by side).
- Monsters: restored Kill All Monsters and added a per-monster item loadout.
- ESP: added Cleansing Pool; Interactables now lists every interactable in the game, not just the current stage's pool.
4.2.1
- Item Loadouts add-on: save the selected player's inventory as named profiles and reload them with one click.
4.2.0
- Menu no longer disappears unexpectedly.
- Player settings (god mode, aimbot, noclip, etc.) persist across stage changes.
- Reviving (especially the last player) clears the run's game-over state so the game no longer treats the run as ended.
- Reworked the aimbot into aim-assist: the weight slider scales both the search cone and the pull strength, from a gentle nudge up to a full screen-wide lock.
- Lists are scrollable.
- Added a setting to hide the top-left menu icon.
4.1.x
- Updated to Risk of Rain 2 1.4.1 game libraries and fixed the resulting API breaks.
- Rebuilt the UI on UniverseLib after the previous asset-bundle UI stopped working.
- Added
Aerolt.API.AeroltAPIso other mods can add their own sections to the menu without forking Aerolt (see the README for usage). - Networking: host-only mode (
aerolt_host_onlyconsole command + Settings toggle) and a handshake so vanilla clients aren't sent modded messages. - Item icons load correctly again after 1.4 moved them to async sprite references.
- Performance: lighter lists and batched work to reduce menu hitches.
