Risk of Rain 2
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Satoru Gojo

The strongest sorcerer, playable. He controls the space instead of standing in it: two steerable orbs, free flight on the jump key, a domain, and Hollow Purple. One of the squishiest in the set, and he pays for it with a slowing field, a barrier and a heal that never stop running.

This package is also the shared library every other survivor of the set runs on. Install it alone if you only want Gojo.

Skills

Key Skill
M1 Hand-to-Hand Combat Three swings: pull in, land, throw off. Each pays energy back.
M2 Spinning Kick A spin that hits everything around him and launches it.
Shift Instant Transmission Blink to an enemy's back and set off a Red; executes the badly wounded.
R Hollow Purple Hold, don't tap: a sphere that pierces its whole path, then detonates.
Mouse4 Red Charge, steer, throw, press again to detonate. Two in hand, one recharging; Backup Magazine adds more.
Mouse5 Blue A standing field that pulls and damages while it drains the bar.
X Inward / Outward Red splits into six seekers; Blue orbits him instead of standing still.
T Unlimited Void Roots him, ground or air. Stuns and damages everything inside on repeat.
C Reverse Cursed Technique Hold, don't tap: heals out of a reserve that only damage taken fills. He keeps walking, at a little over half speed.
— Six Eyes — Infinity Armour, crit, a field that slows harder up close, a heal that overflows into barrier. On arriving in a stage and when his domain opens, the eyes mark what is around him, as a Radar Scanner does.

Reverse Cursed Technique

Hold C. Nothing but damage other people do to him fills the reserve — half of what he loses goes in, up to two fifths of his maximum health — and holding the key turns it back into health. The healing starts slow and reaches 9% of his maximum a second once he is focused, which takes under half a second, and then keeps climbing the longer the key is held — to three times that across the next four seconds, the drain climbing to match; every hit taken breaks the focus and drops it back to a crawl, without interrupting the channel — a burn or bleed tick does not. At full focus it also clears burns, bleeds and healing bans every two seconds, for 4% of his maximum out of the reserve. There is no cooldown: it costs energy to begin and a drain per second to hold that climbs with the healing, and while it runs neither passive regeneration nor kills pay anything into the bar. He is the only one who is not rooted by it: on the ground he keeps walking at a little over half speed, and in the air he holds his height and hovers where he is only if his flight is already up. Channelling it in mid-air without flight does not hold him there: he falls and steers the way he would in any other jump.

The key is rebindable: Reverse Cursed Technique in Mod Options, section 00 - Controls. Gojo, Sukuna and Yuji have it; Todo, Naoya and Dagon do not.

The combo

Hold a side button to charge an orb, aim to steer it, mouse wheel to push it out or pull it back. Leave a Blue standing, then fly a Red into it: the two cancel into a Hollow Purple far bigger than either — Blue's charge sets the size, Red's sets the damage — and it comes back every few seconds while R takes thirty.

Flight

Jump, release, jump again in the air. Space with a movement key climbs where the cursor points, Space alone hovers, double-tap drops him. It burns Cursed Energy, so an empty bar puts him on the floor.

Everything else

  • Cursed energy — one bar across the set, blue on him. Refills on its own, faster on melee hits and kills. A skill you can't afford won't fire and won't go on cooldown.
  • Black Flash — one melee blow in a hundred lands at ×2.5 as a critical hit and a sure proc, with the burst where it lands. A beetle's headbutt has the same one in a hundred.
  • Skins — seven: Formal, Jujutsu High, Hidden Inventory, Shinjuku Showdown, Shinjuku Coatless, Day Off, Shirtsleeves.
  • Config — Mod Options, or BepInEx/config/dev.marmennz.satorugojo.cfg. One config for the whole set; extra mouse buttons count from zero, so your Mouse 4 is Mouse3 there. Changes apply next launch.
  • Multiplayer — everyone needs the same version; the lobby check refuses mismatches.
  • Numbers — not on this page on purpose. Every in-game description is built from the constants the skill actually runs on.
  • F3 opens the guide: pages of cards over the interface, each with an arrow to the skill, bar or slot it explains. The mouse wheel, ← / → or Page Up / Page Down turn the pages. It opens by itself the first time you play this survivor; Guide opens by itself in Mod Options turns that off.

Donations

Not needed, the mod is free. If you want to anyway: Solana RGHL3oHK7CRd7W63EqFa1WWSTUP2cWoBczsP4dWJ7Xw, Ethereum 0x89693F2e8e081Eaf9620F66fEE4271462452DCeA.

Credits

Made by Marmennz. The code, the tooling and these pages are written with an AI assistant (Claude); the kit design, the balance, the model and audio sourcing and every in-game test are Marmennz's own work. Bugs and requests: Discord, or u723bh87_. Model and audio sources are in MODEL_SOURCE.md and AUDIO_SOURCES.md. Rights to Jujutsu Kaisen and to the original game assets belong to their owners; nothing here is sold.

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