QoL and other changes
This is a modpack that includes some QoL changes as well as a few tweaks. There are some changes that can drastically change gameplay, such as the Genetics mod. However, you can just disable any mods that you don't like. Mainly made this for myself.Required mods (19)
This package requires the following packages to work.Choose which difficulty options are available/selected by default in the lobby menu.
Version:0.1.1
Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Version:1.1.0
Grind hordes of monsters and collect on-kill rewards in this intense Diablo-like gameplay.
Version:1.1.4
A mod that makes the printer, scrapper, chance shrine and cauldrons go brrrrrt. This one actually works!
Version:1.0.8
Highlight's friendly non-player units, options to also enable labels.
Version:1.0.1
Increases spawn rate and credits for holdout zones. Configurable
Version:1.0.5
Shrine to repair your broken items. Now you can move it (sometimes, in some places)!
Version:1.2.3
Adjusts the minimum skill cooldown to 0 seconds, and adds a config for changing it.
Version:1.0.1
