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MonsterHell
Multi Swarms spawn strengthen and custom Evolution more and more... just for crazy gameRequired mods (29)
This package requires the following packages to work.Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.4.2103
Balances the Command Artifact to only show a smaller selection of options plus additional QOL [HIGH CONFIGURABILITY]
Version:1.3.2
Gives certain items cooldowns, helps reduce lag in the late game. Configurable in game with Risk of options.
Version:1.2.2
Grind hordes of monsters and collect on-kill rewards in this intense Diablo-like gameplay.
Version:1.1.4
Changes the version string to its unmodified counterpart, allowing you to play with unmodded clients.
Version:1.0.1
Automatically distributes items among players when items drop and/or the teleporting begins
Version:1.7.0
Evolution plus, customizable what items can monsters get for each stage, my friend's idea. 进化神器加强,可自定义每关怪物能获得什么物品。
Version:1.1.0
Allows you to configure ready votes in the lobby, aswell as the game over screen and credits. Server-side and vanilla compatible.
Version:1.0.0
Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).
Version:1.13.9
Allows monsters to scale past level 99 in normal runs. Server-Side and Vanilla-Compatible.
Version:1.0.8
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Version:1.1.3
The mod should provide customizable players respawn system for your games.
Version:2.0.4
Expand the Bazaar with Gold Chest, Clean Pot and a Scrapper!! Configurable
Version:2.0.2
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Version:2.0.0
This mod will allow players to receive better rewards from swarm monsters and control how many monsters are spawned per swarm.
Version:1.1.2
Fixes the Artifact of Sacrifice to be much better balanced, especially in multiplayer.
Version:1.1.2