 
        EarlyAccessBulletSponge
Buffs enemy HP to resemble Early Access numbers.
| Last updated | a month ago | 
| Total downloads | 12404 | 
| Total rating | 3 | 
| Categories | Mods Tweaks Enemies | 
| Dependency string | Moffein-EarlyAccessBulletSponge-1.0.2 | 
| Dependants | 2 other packages depend on this package | 
This mod requires the following mods to function
 
                        bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2120 
                        
                    README
EarlyAccessBulletsponge
Buffs enemy HP on a per-tier basis, with configurable buff multipliers and body blacklist.
Tiers
- 
Trash (<140HP) - No change, since a lot of earlygame feel revolves around hitting breakpoints on low-health enemies.
 
- 
Imp (>=140HP, <480HP) - +43% HP
- This matches old Imp/Vulture health (was nerfed from 200 -> 140)
 
- 
Golem (>=480HP) - +25% HP
- This matches old Bison/Beetle Guard health (was nerfed from 600 -> 480)
 
- 
Champion (Bosses) - +50% HP
- This roughly represents how much average survivor DPS has increased across the board compared to the original Early Access release.
- Debatably this could be even higher, but would end up punishing lower-end survivors too much.
 
 
Blacklist
- 
Final Bosses - Mithrix
- False Son
- Voidling
- Judgeman
 
- 
Lunar - Lunar Golem
- Lunar Wisp
- Lunar Exploder
 
- 
Void - Void Barnacle
- Void Reaver
- Void Jailer
 
- 
Others - Grandparent
- Gup/Geep/Gip
- Greater Wisp
- Archaic Wisp
- Young Vagrant
- Brass Contraption
- Stone Gigas
- Halcyonite
- Scorchling
 
- 
All drones. 
- 
All survivors. - Including Engi Turrets.
- But maybe modded minion summoners might need to be added to the list.
 
 
- Including Engi Turrets.
- 
All projectiles. 
- 
All masterless entities.