Risk of Rain 2
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Details

Date Uploaded
5 years ago
Downloads
113K
Size
81KB
Dependency string
Moffein-Phase_Round_Lightning-1.1.0

This mod aims to make Phase Round a viable option compared to Phase Blast.

What this mod changes

  • Phase Round damage increased 300% -> 560%
  • Phase Round now zaps nearby enemies for 280% damage (0.5 proc coefficient)
  • Phase Round projectile now won't disappear at long range.
  • Removes the vanilla damage ramping on hit behavior.

Most of the values can be changed in the config. The config can be modified in /Risk of Rain 2/BepInEx/config/com.Moffein.PhaseRoundLightning.cfg

Installation

Place PhaseRoundLightning.dll in /Risk of Rain 2/BepInEx/plugins/

Changelog

1.1.0

  • Rewrote mod to have better compatibility with other mods (but is no longer vanilla compatible as a result).
    • The mod now clones the FMJ projectile so that the vanilla one is untouched, in case any other mods interact with it.
    • Damage is set the proper way by modifying the EntityStateConfiguration instead of setting it on the projectile.
  • Increased damage 400% -> 560%
  • Increased lightning damage 200% -> 280%
  • Increased projectile lifetime 3s -> 10s
  • Made loadout description more accurate.

1.0.5

  • Moved back to R2API.

1.0.4

  • Updated for anniversary update. Now relies on EnigmaticThunder.

1.0.3

  • Now changes skill description.

1.0.2

  • Networking stuff
  • Reduced lightning radius from 12 to 10

1.0.1

  • Added option for Phase Round damage
  • Increased Phase Round damage from 300% to 400%
  • Added option to disable Phase Round Lightning
  • Increased Phase Round Lightning damage from 150% to 200%

1.0.0

  • Release
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