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Teleporter zone expands to be mapwide once the teleporter boss is dead. Also increases the size of small holdouts by 33% and makes them charge at full speed as long as 1 player is in the zone.
Lots of config options.
Server-side and Vanilla-Compatible.
Visuals aren't synced for clients that don't have the mod. If you want the visuals to show up properly, make sure everyone has the mod and has the same config options.
Place TeleExpansion.dll in /Risk of Rain 2/BepInEx/plugins/