Risk of Rain 2
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Date Uploaded
3 years ago
Downloads
6.8K
Size
67KB
Dependency string
Nudibranch-Thunderstorm-1.5.0

Thunderstorm

Modpacks like these are only possible thanks to modders. Please consider donating to them if you can.

⚠️ This modpack comes pre-installed with: https://thunderstore.io/package/BunnySquad/StutterStunterFork/ remember to disable it if you have less then 6-8gb of RAM.

Feel free to report any issues or mod incompats to me on the ror2 mod discord (username: Buns) or via Github. For issues with individual mods, use the #tech-support channel on the discord.


Thunderstorm pre-configures a lot of the mods for you. Aiming to give you a cohesive curated experience instead of just throwing all mods into a blender.

Changelog

  • 1.5.0 : Added Rising Tides, FancyHitmarkers, Drone Repair Kit, Crystal Burden, and Variant Packs. Removed More Accurate Enemies (felt like the game was hard enough on Inferno+ runs), Boss Kill Timer, Railgunner Retool (bugged), AcridHitboxBuff (whoops duplicate since RiskyMod does this). Configs tweaked for FallDamageChanges, RiskyMod, ExtraChallengeSrhines, and EliteReworks
  • 1.4.2 : Manifest typos
  • 1.4.1 : Made some config changes to BiggerBazaar (reduce amount of chests from 6 -> 2), RiskyMod (disabled some of the Bandit and Captain changes), and Chaotic Skills (disabled Crash Remote Captain skill)
  • 1.4.0 : Removed Augmented Void Reaver (now deprecated), removed Artifact of Family (perf issues), disabled some skills from Chaotic Skills (goodbye SFG, BFT, and Tank), and added Artifact of the King Reborn (thanks James for the suggestion!)
  • 1.3.0 : Removed UmbralMithrix (for now) due to some bugs, added Hex3, and swaped player respawn with Teammate Revival (bugs with drop in multiplayer for the former)
  • 1.2.0 : Redesigned the modpack to work around RiskyMod, since the modpack already had a lot of Moffein's tweaks. This resulted in a huge reduction in the modpack size! Woo!
  • 1.1.0 : Mod additions/removals
  • 1.0.0 : Inital release
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