Mods uploaded by Nuxlar
Changes credit cost for pests. Configurable.
Last updated: 6 months ago
Adds a sticky grenade skill to Commando
Last updated: 2 months ago
Fixes Magma/Overloading Worms' crit spots not working properly.
Last updated: 6 months ago
Adds a hat to commando. Size configurable.
Last updated: a year ago
Increases Chef's M1 proc coefficient from 0.5 to 1.0
Last updated: 2 weeks ago
Adds 2 new fire abilities to Artificer.
Last updated: 3 months ago
Changes to make simulacrum feel less sluggish and more tower defense-y. Compatible with Wolfo's SimulacrumAdditions.
Last updated: 6 months ago
Removes camera 'recoil' when using some abilities
Last updated: 2 weeks ago
Enable or disable various items' AV effects. Updated for SOTS.
Last updated: 2 weeks ago
Makes beetle guards mechanical (affected by droneman + microbots)
Last updated: a year ago
Changes MUL-T's and Artificer's acceleration to be equal to the other survivors.
Last updated: 8 months ago
Reworks Seeker's Spirit Punch to bounce instead of phase through walls
Last updated: 2 weeks ago
Makes the Eclipse climb less time consuming by adding 3 levels per run.
Last updated: 2 months ago
Randomizes engi turrets on each placement
Last updated: a year ago
Adds unused storm VFX to the Halcyonite Shrine
Last updated: 3 days ago
Increases the default items you can scrap at once to 20 and makes the value configurable.
Last updated: 3 months ago
FOR MODDERS ONLY. Allows local mod testing for multiplayer.
Last updated: 10 months ago
Tweaks and a fix for the Scorch Wurm enemy. Configurable.
Last updated: a day ago
Tweaks to the TC-280 drone. Configurable.
Last updated: 4 months ago