Risk of Rain 2
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Date Uploaded
4 years ago
Downloads
6.5K
Size
101KB
Dependency string
Nuxlar-AugmentedHoldout-1.0.3

Augmented Holdout

This mod increases spawn rate and available credits during all holdout events while also reworking/adding to others. Credit Multiplier and Eclipse TeleExpansion are configurable. Planning to rework Void Locus and Commencement to be more fun areas to explore rather than charging stuff.

All Holdouts:

  • Increased monster spawn rate
  • Increased credits for spawning (125% default)

Teleporter Holdouts:

  • Expands to the whole stage when the boss is defeated and charged to 5%
  • Has a config option to enable for Eclipse 2+ (off by default)

Moon Edit:

  • Pillars are optional
  • Pillars drop items

Moon Rework (config):

  • coming soon

Moon Escape Holdout:

  • Removes Lunar Chimera from spawn pool
  • Adds all void enemies to spawn pool (no voidling)
  • Spawns a Jailer and Devastator to start off (accounts for slower spawning)

Future Plans

  • Replace holdout zones with actually fun mechanics specific to each holdout zone type
    • Moon
      • Twip/Gura are the more reasonable scavs spawn either at blood arena
      • You can go up to Mithrix immediately
      • Spawns a Lunar Scav that drops items/lunar coins at blood arena
      • Pillar Rework
        • Blood: Works like a Combined Blood and Chance shrine, possibility of getting items at the cost of your HP (applies curse)
        • Mass: Triggers an event you must complete for a reward
        • Design: Offers a 50/50 chance to reforge a broken item or break an item
        • Soul: Offers a 50/50 chance to give a buff or a debuff
    • Void Locus

Credits

drizzlx Used the spawn rate multiplier from SacrificeRemix

Moffein Used the TeleExpansion on Boss Defeat and Pillar Item drop from RiskyMod

Changelog

1.0.3

  • Removes 1 Jailer from the Moon Escape (1 Jailer 1 Devastator)
  • Pillars are now optional
  • Pillars drops items (white, green, red, pearls)

1.0.2

  • Makes Ship Escape enemies team void
  • Immediately spawns 2 Jailers and a Devastator on Ship Escape since spawns are slower

1.0.1

  • Replaces Lunar Chimera on Escape with all Void enemies
  • Adds TeleExpansion on boss defeat and Eclipse config

1.0.0

  • Increases spawn rate and credits during holdout events
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