Risk of Rain 2
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Date Uploaded
4 years ago
Downloads
6.5K
Size
101KB
Dependency string
Nuxlar-AugmentedHoldout-1.0.6

Augmented Holdout

This mod increases spawn rate and available credits during all holdout events. Credit multiplier is configurable.

All Holdouts:

  • Increased monster spawn rate (increased even more for non-Eclipse difficulties)
  • Increased credits for spawning (+25% default configurable)

Moon Edit:

  • Pillars are optional
  • Pillars drop items

Moon Escape Holdout:

  • Removes Lunar Chimera from spawn pool
  • Adds all void enemies to spawn pool (no voidling)
  • Spawns a Jailer and Devastator to start off (accounts for slower spawning)

Void Locus Edit:

  • Removes Void Fog from charging

Credits

drizzlx Used the spawn rate multiplier from SacrificeRemix

Moffein Used the Pillar Item drop from RiskyMod

Changelog

1.0.6

  • Adds configs for Eclipse spawn interval and void pillar fog
  • Brings back Jailer2 (moon escape)

1.0.5

  • Removes void fog when charging void pillars in Void Locus
  • Increases spawn rate for Non-Eclipse difficulties
  • Old spawn rate for Eclipse 2 and Higher

1.0.4

  • Removes TeleExpansion
  • README edit

1.0.3

  • Removes 1 Jailer from the Moon Escape (1 Jailer 1 Devastator)
  • Pillars are now optional
  • Pillars drops items (white, green, red, pearls)

1.0.2

  • Makes Ship Escape enemies team void
  • Immediately spawns 2 Jailers and a Devastator on Ship Escape since spawns are slower

1.0.1

  • Replaces Lunar Chimera on Escape with all Void enemies
  • Adds TeleExpansion on boss defeat and Eclipse config

1.0.0

  • Increases spawn rate and credits during holdout events
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