Child Tweaks
Reworks Frolic (teleport)
- Frolic is now teleports in a shorter range around itself instead of the player (should be less jarring)
- Frolic has more of a delay for players to be able to spot where they teleport easier
- Frolic is now a skill (makes it fire on an interval)
- Frolic is no longer triggered when taking damage
- Frolic no longer adds invincibility
Tweaks Spark Ball (projectile)
- Spark Ball damage is reduced 600% -> 300%
- Spark Ball no longer grows visually, size remains consistent
- Spark Ball no longer slows down, speed remains consistent
- Spark Ball now has custom flight SFX for better sound cues
- Reduced Spark Ball spawn distance (spawns closer to Child to prevent unfair hits)
- Increased Spark Ball max activation distance 37 -> 40 (now activates ability farther away)
- Decresed Spark Ball min activation distance 25 -> 20 (now activates ability closer to prevent constant running away)
General Tweaks
- Child spawn cost reduced 35 -> 25 (blind pests are 15 for reference)
- Slight AI tweaks for more sprinting and navigation
Credits
Projectile SFX (Edited) Bits FX by InSintesi License: Attribution NonCommercial 4.0