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This mod aims to diversify enemy/elite/boss spawns, so instead of getting a horde of pests you get multiple enemy types. Does the same with elites, minimizing hordes of mending for example. Rerolls enemies/elites more often. Yes this applies to teleporter bosses as well (multiple boss types per tp). Works with all combat directors (normal runs, simulacrum, alt game modes, etc...).
1.0.1
1.0.0