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SurvivorsPlus
Changes or Reworks vanilla survivor abilities (WIP)SurvivorsPlus (WIP)
Adds acceleration to Artificer and MUL-T to match other survivors. Can configure off survivor changes and acceleration change.
Commando
Roll
- No longer stops sprinting
- Invincible on roll
Suppressive Fire (Vortex Rounds)
- Damage increase 100% -> 200%
- Proc Coefficient increase 1 -> 1.5
- Reduces cooldown 9s -> 6s
Grenade (Sticky Grenade)
- now with more stick
Huntress
Flurry
- Increased proc coefficient 0.7 -> 0.8
- Reduced delay duration 1.3s -> 1s
Blink
- Reduced cooldown 7s -> 6s
Phase Blink
- Reduced charges 3 -> 1
- Increased cooldown 2s -> 3s
Arrow Rain (Electric Volley)
- Replaced slow with shock
- Increased damage 225% -> 450%
- Increased proc coefficient 0.2 -> 0.6
- Can now target flying enemies
Bandit
Hemorrhage
- Reduced length 15s -> 7.5s
- Reduced damage 2000% -> 1000%
Blast
- Reduced recoil/bloom
Serrated Dagger
- Applies 2 stacks of Hemorrhage instead of 1
Smoke Bomb
- Increases invisibility duration 3s -> 5s
- Increases cooldown 6s -> 8s
Lights Out (Open Wound)
- No longer resets cooldowns on kill
- Doubles Hemorrhage stacks (on crit)
- Applies Hemorrhage (on crit)
Engineer
Bouncing Grenades
- Removes charging mechanic, immediately fires 3 grenades
Pressure Mines
- Removes arming mechanic, immediately explodes for 300% damage
- Reduced cooldown 7s -> 5s
Bubble Shield
- Actually impenetrable (can go out but nothing can go in)
- Reduced time active 15s -> 10s
TR58 Carbonizer Turret
- Increases range 25 -> 50
- Can now fire shurikens
- Makes firing smoother
Mercenary
- Increases base and level regen to match other melee survivors (2.5/0.5)
Blinding Assault
- Increases damage 300% -> 400%
Focused Assault
- Increases damage 700% -> 800%
Eviscerate
- Increases damage 110% -> 260%
REX
DIRECTIVE: Inject
- Increases proc coefficient 0.5 -> 0.8
Acrid
Blight
- Reduces base damage per tick 60% -> 30%
- Increases duration 5s -> 10s
- Stacks exponentially (Higher stacks deal more damage per tick)
Railgunner
M99 Sniper
- Reduces damage 1000% -> 800%
Polar Field Device
- Reverses enemy projectiles instead of slowing them (does deal damage to enemies)
Supercharge
- Reduces damage 4000% -> 2600%
Cryocharge
- Reduces damage 2000% -> 1200%
Changelog
0.0.7
- Fixes Railgunner M2 text being on the M1
- Reduces Supercharge and Cryocharge damage
- Adds Acrid change
0.0.6
- Decrease Evis damage 330% -> 260%
- Adds REX change
- Adds Railgunner changes
0.0.5
- Readds Arrow Rain damage buff
- Changes engi mobile turrets to fire shurikens
- Fixes Suppressive Fire to not force a delay after firing
- Increases duration/damage on Hemorrhage
- Increases Smoke Bomb duration and cooldown duration by 2s
- Reduces Proximity Mine cooldown 7s -> 5s
- Increases Blinding/Focused Assault damage
- Decreases Flurry duration between shots 1.3s -> 1s
- Decreases Lights Out (Open Wound) cooldown back to vanilla 6s -> 4s
0.0.4
- Adds config for enabling/disabling survivor changes
- Adds Merc changes
- Adds Artificer/MULT accel change
- Removes Arrow Rain damage buff
- Fixes engi bubble shield not flashing before deactivating
0.0.3
- Actually does the things in the patch notes this time
- Reduces Hemorrhage duration and damage 7.5s -> 5s 1000% -> 666%
- Reduces Arrow Rain damage 500% -> 350%
- Fixes additional Hemmorhage stacks not applying
0.0.2
- Reduces Hemorrhage damage
- Reduces Arrow Rain damage 500 -> 400
- Adds an extra Hemorrhage stack for Serrated Dagger
- Adds Engi changes
0.0.1
- Release