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SurvivorsPlus
Changes/Reworks vanilla survivor abilitiesSurvivorsPlus
Adds acceleration to Artificer and MUL-T to match other survivors. Can configure off survivor changes and acceleration change.
Commando
Double Tap
- Removes damage falloff
- Now has a max distance of 75m
Roll
- No longer stops sprinting
- Reduced speed/distance slightly
- Invincible on roll
Phase Round (Full Metal Jacket)
- Instant hitscan instead of a projectile
- Increased initial damage 300% -> 400%
Suppressive Fire (Vortex Rounds)
- Damage increase 100% -> 200%
- Proc Coefficient increase 1 -> 2
- Reduces cooldown 9s -> 6s
Grenade (Sticky Grenade)
- Removed damage falloff
- Reduced damage 700% -> 600%
- Sticky!
Huntress
Flurry
- Increased proc coefficient 0.7 -> 0.8
- Reduced delay duration 1.3s -> 1s
Blink
- Reduced cooldown 7s -> 6s
Phase Blink
- Reduced charges 3 -> 1
- Increased cooldown 2s -> 3s
Arrow Rain (Electric Volley)
- Replaced slow with shock
- Increased damage 225% -> 450%
- Increased proc coefficient 0.2 -> 0.6
- Can now target flying enemies
Bandit
Hemorrhage
- Reduced length 15s -> 7.5s
- Reduced damage 2000% -> 1000%
Blast
- Reduced recoil/bloom
Serrated Dagger
- Applies 2 stacks of Hemorrhage instead of 1
Smoke Bomb
- Increases invisibility duration 3s -> 4s
- Increases cooldown 6s -> 8s
Lights Out (Open Wound)
- No longer resets cooldowns on kill
- Doubles Hemorrhage stacks (on crit)
- Applies Hemorrhage (on crit)
Engineer
Bouncing Grenades
- Removes charging mechanic, immediately fires 3 grenades
Pressure Mines
- Removes arming mechanic, immediately explodes for 300% damage
- Reduced cooldown 7s -> 5s
Bubble Shield
- Actually impenetrable (can go out but nothing can go in)
- Reduced time active 15s -> 10s
TR58 Carbonizer Turret
- Increases range 25 -> 50
- Can now fire shurikens
- Makes firing smoother
Artificer
- Will update skill icons later
- Elemental, swaps between 3 loadouts, Lightning -> Ice -> Fire
- new ice M1 Ice Bolt, freezes enemies for 2s
- new fire M2 Flame Bomb, charge and throw an igniting bomb
- Secondary and Utility have increased cooldowns 8s/16s
Attunement
- Special ability responsible for swapping elements
- Skill cooldowns reset on swap
- 3 max charges, 30s cooldown and recharges 1 by 1
Ion Surge
- Reduces flight curve so base height is reduced
Flamethrower
- Increased Ignite chance to 100%
- Increased distance 21 -> 32
- Increased damage per tick (less ticks, more damage, overall damage is the same)
Mercenary
- Increases base and level regen to match other melee survivors (2.5/0.5)
Blinding Assault
- Increases damage 300% -> 400%
Focused Assault
- Increases damage 700% -> 800%
Eviscerate
- Increases damage 110% -> 260%
REX
DIRECTIVE: Inject
- Increases proc coefficient 0.5 -> 0.8
Acrid
Blight
- Reduces base damage per tick 60% -> 30%
- Increases duration 5s -> 10s
- Stacks exponentially (Higher stacks deal more damage per tick)
- damage multiplier = (1.5 ^ stacks)
- damage per tick * damage multiplier
Loader
- Reduces max hp 160 -> 110
- Reduces level hp 48 -> 33
- Reduces base armor 20 -> 0
Captain
Defensive Microbots
- No longer deletes puddles/pools
Power Tazer
- Bounces to nearby enemies in a 15m radius
Railgunner
- Crit damage now applies properly instead of being halved
- Can always see Weak Points
- Reduces weakpoint size by 25%
HH44 Marksman (HH44 Rounds)
- Is now the primary instead of smart rounds
- Reduces damage 400% -> 300%
- Has an active reload system (uses secondary charges)
- Has an active reload bonus of +75% total damage and can hit weakspots
M99 Sniper
- Reduces damage 1000% -> 600%
Polar Field Device
- Increases slow down
Supercharge
- Reduces damage 4000% -> 2400%
- Reduces downtime 15s -> 5s
Cryocharge
- Reduces damage 2000% -> 1200%
Void Fiend
- Removes Crit mechanic
- Removes Heal mechanic
- Removes Damage mechanic
- Corruption only increases while in combat
- Corruption increase is reduced by 66%
- Corruption increases on kill
- Corrupted Mode no longer has +100 armor
- Corrupted Mode decreases slower
- Reduces Corrupted Mode transition time by 25%
Credits
- Moffein RiskyMod for Captain code