Risk of Rain 2
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1.4.0
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Rampage

Originally by iDeathHD, revived for the current version of the game

ADDS A CUSTOM RED-TIER ITEM!

A mod that introduces the Rampage mechanic from Path of Exile.

Rampage is a kill streak mechanic: when you have the red-tier item Bisco's Leash, reaching specific numbers of kills activates special effects, from fire orbs bursting out of your character to temporary beetles fighting by your side.

Information

  • You need the red-tier item, Bisco's Leash, to activate the Rampage mechanic.
  • Kills made by your minions (engineer turrets, drones, beetles...) count towards your streak.
  • The default timer before the streak resets is 12 seconds. It can be changed in the config file (BepInEx/config/iDeathHD.Rampage.cfg), which is created the first time you launch the game with the mod installed.
  • Every player needs the mod installed.

Rampage Tiers

On top of the rewards for reaching tiers, your character gets:

  • 1% (+1% per item stack) increased movement speed per 10 Rampage stacks
  • 1% (+1% per item stack) increased damage per 10 Rampage stacks

The Rampage stack is not capped.

Tier Required Kills What it does
1 15 2 novas of 15 fire orbs come from the player in rapid succession
2 30 Detonate all enemies in a 100 unit radius
3 45 Summon 1 beetle guard for 30 seconds
4 70 Detonate all enemies in a 100 unit radius and summon 5 drones for 25 seconds
5 100 2 novas of 15 lightning orbs come from the player in rapid succession
6 135 Summon 10 backup drones for 25 seconds
7 175 5 novas of 15 fire orbs come from the player with a 1 second delay
8 220 Summon 2 beetle guards for 30 seconds
9 270 Detonate all enemies in a 100 unit radius
10 325 Detonate all enemies in a 100 unit radius and summon 2 beetle guards for 30 seconds
11 385 5 novas of 15 lightning orbs come from the player in rapid succession
12 450 2 quick detonations in a 100 unit radius
13 520 5 novas of 15 fire orbs come from the player, 10 drones, and 2 detonations
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