


Adds a new gamemode via a new artifact.
Still rough around the edges, but 0ddlaw wanted me to release it, so here it is!
The game's normal levels become more like the Void Fields, while still retaining something of the normal gameplay loop. Four Void Rifts appear, each adding new monster types and items to the pool when activated. Once they are all completed, the teleporter event can begin.
Monster Items blacklist: Bandolier, Tougher Times, Ghor's Tome, Ceremonial Dagger, Warhorn, Fuel Cell, Old Guillotine, Kjaro's Band, Firework, Happiest Mask, Wake of Vultures, Runald's Band, Brainstalks, Resonance Disk, N'kuhana's Opinion, Interstellar Deskplant, Unstable Tesla Coil, Rose Buckler, Energy Drink, Squid Polyp, Lepton Daisy, Soulbound Catalyst, Razorwire, Rusted Key, Berzerker's Pauldron, Warbanner Gesture of the Drowned, Focused Convergence, Brittle Crown, Visions of Heresy, Hooks of Heresy, Strides of Heresy, Essence of Heresy, Beads of Fealty, Defiant Gouge, Mechurial Rachis Queen's Gland, Genesis Loop, Empathy Cores, Little Diciple
Changelog:
0.0.4 - Test
0.0.3 - Tweaked spawn director values
0.0.2: - Tritips now appears in stacks of 5 - Chronobauble now appears in stacks of 1
0.0.1: - Updated Readme to include Changlog and item blacklist - Tweaked Artifact of Void icon size - AI banned Topaz Brooch, Armor Piercing Rounds, and Aegis - Added manual item counts for certain items - Repulsion Armor Plate and Tougher Times unbanned, and now appear in stacks of 1
0.0.0: - Release