
RandomSpices
Add a bit of Plexus' Random Spices !Random Spices
by PlexusDuMenton
Some little change I made to the game to goes by my way, many more change will come, all being disable/enable easily ^^
Exponential Health scale so no longer Late Game OneShot
Shield Item now scale with player level
###Formula
Health = BaseHealth + HealthGainPerLevel * (Level-1)^e_value + Other_Health_Gain;
e_value is 1.5, but can be edited in the config file (set to 1 to disable)
Shield = ShieldCount * (25 + ShieldBoost_value*(Level-1)) + Other Shield source
ShieldBoost_value is 5, but can be changed in config file (set to 0 to disable)
Compatible with character customizer mod
###Changelog
0.1.4 : Reduce default exponential value from 1.5 to 1.3 Added ModRecalculate Dependency Removed AetherLib Dependency
0.1.3 : Fixed Shield not properly scaling, Ennemies no longer get exponential health too ^^'
0.1.2 : Fix bug where health get maxed when using any skill or sprinting
0.1.1 : Fixed bug where actual hp weren't scaled to max health