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Small mod with some changes to some random game mechanics, fully customisable.
Changes: -change number of pylons active for loader -change number of turrets active for engineer -allow ability cooldowns to be lower than 0.5seconds -change corpsebloom heal ratio -change corpsebloom tick rate(heal more times per second but less, overall same healing/second) -change speed at which engineer can select targets with the thermal harpoon -allow engineer to recharge harpoons while aiming -flat bonus to engineer harpoons stack -flat bonus to engineer walking turrets stack -bonus harpoons per afterbuner -change cooldowns of harpoons and walking turrets -captain lower the 20 second delay from using the skill to the nuke exploding
Discord: sudo#3052