Changelog
V-1.3.2
- Updated Mods and tested for Functionality
- Changed Multitudes game is now much harder, but much more rewarding.
V-1.3
Added
- Faster Chargers
- Updated Mods
V-1.2
Added
- Wolfo-LoopVariantConfig-1.0.3
- Wolfo-WLoopWeather-1.5.1
- viliger-RegisterCommandChest-1.0.1
- viliger-RemoteVillage-1.2.2
- lers-ItemCounterByLers-1.0.1
- TeamAugmentum-Augmentum-1.1.8
- score-MoreElites-1.2.4
- KomradeSpectre-Aetherium-0.9.0
- Cleb-Super_Syringe-1.1.5
- EnforcerGang-Direseeker-2.1.0
- AceOfShades-QuickRestart-1.6.1
- MonoDetour-MonoDetour-0.7.13
- MonoDetour-MonoDetour_BepInEx_5-0.7.13
- LordVGames-StarstormSquared-1.4.2
- CoughingBaby-EngineerRedux-1.0.6
- ProjectGenesys-TooManyItems-1.0.1
- shirograhm-TooManyItems-0.7.2
- Goorakh-Quality-0.6.1
- kinggrinyov-KingModUtilities-1.8.6
- kinggrinyov-KingItems-1.4.5
- TeamCloudburst-Cloudburst-0.4.5
- prodzpod-RealerMysticsRisky2Utils-2.0.23
- prodzpod-RealerRisingTides-1.2.4
- Moffein-Archaic_Wisp-1.1.9
- 6thmoon-EnemyVariety-0.3.3
Changes
- Increased overall difficulty of the game
- Expanded item pool to allow for more builds and synergies
- Added more enemy variety for greater combat challenge
- Introduced 2 additional maps to diversify runs
Notes
- This modpack is designed to provide a harder, more chaotic experience while rewarding players with stronger item combinations and build diversity
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