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R2API RecalculateStats
API for manipulating Character StatsR2API.RecalculateStats - Global solution for manipulating Character Stats.
About
R2API.RecalculateStats is a submodule assembly for R2API that allows mod creators to finely tune stat changes for Characters ingame
It is intended to be a global solution for mods in general.
Use Cases / Features
R2API.RecalculateStats works via the GetStatCoefficients event, which allows a mod creator to run logic and modify the incoming stat changes for a Character.
These stat changes are represented in the StatHookEventArgs, which includes arguments for modifying a variety of stats, these include:
- Max Health
- Health Regeneration
- Movement Speed
- Jump Power
- Damage
- Attack Speed
- Critical Strike Chance
- Armor
- Curse
- Cooldown reduction for skills
- Shield
- Critical Strike Damage
Related Pages
Changelog
'1.0.0'
- Split from the main R2API.dll into its own submodule.