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This mod adds items and equipment from Risk of Rain and Risk of Rain Returns.
We are looking for modelers! Contact me on the GitHub for more info!
| Icon | Item | Desc |
|---|---|---|
| Common | ||
| Bitter Root | Increase base health regeneration by 3 hp/s for 3s (+3s per stack) after killing an enemy. Scales with level. | |
| Fire Shield | After taking more than 10% of your maximum health as damage, explode for 200% base damage. Additionally, enemies burn for 200% (+200% per stack) base damage. | |
| Life Savings | Generate 1 (+1 per stack) gold every 3 seconds. Scales with time. | |
| Mysterious Vial | Increase base health regeneration by +1 hp/s (+1 hp/s per stack). Scales with level. | |
| The Toxin | Touching an enemy makes it vulnerable to your next attack, reducing its armor by 30 for 3 seconds (+3 seconds per stack). | |
| Snake Eyes | Using a shrine increases critical chance by 7.5% (+7.5% per stack), up to 6 times. Resets at the start of each stage. | |
| Razor Penny | Gain 5% (+5% per stack) critical chance. Critical strikes drop $1 (+$1 per stack) gold. | |
| Arcane Blades | Increases movement speed by 20% (+20% per stack) after the Teleporter has been activated. | |
| Mu Construct | Heal for 2.5% of your health every 5 (-25% per stack) seconds after the Teleporter has been activated. |
| Icon | Item | Desc |
|---|---|---|
| Uncommon | ||
| 56 Leaf Clover | Elite enemies have a 4.5% chance (+1.5% chance per stack) to drop an item on death. | |
| Arms Race | Drones periodically fire a barrage of 4 (+2 per stack) missiles that deal 100% damage each. Recharges every 10 seconds. | |
| Golden Gun | Deal extra damage based on held gold, up to an extra +40% damage (+20% per stack) at 300 gold (+150 per stack, scaling with time). | |
| Prison Shackles | Shackle enemies on hit for -30% attack speed for 2s (+2s per stack). | |
| Smart Shopper | Enemies drop an extra 25% (+25% per stack) gold on kill. | |
| Tough Times | Grants +14 armor (+14 per stack). | |
| Locked Jewel | Activating an interactable grants 25% (+15% per stack) of your maximum health as barrier as well as $8. Scales with time. |
| Icon | Item | Desc |
|---|---|---|
| Legendary | ||
| Permafrost | 3% (+3% per stack) chance on hit to freeze for 2 seconds. | |
| Thallium | On hit, 10% chance to poison for 2x300% of victim's base damage per second and slow for -100% movement speed for 3 seconds (+1.5 seconds per stack). | |
| Wicked Ring | Reduce skill cooldowns by 1s (+0.5s per stack) on kill. |
| Icon | Item | Desc |
|---|---|---|
| Equipment | ||
| Jar of Souls | Creates 3 ghost duplicates of an enemy with 100% damage. Large enemies are duplicated once. Lasts 30 seconds. | |
| Prescriptions | Enter a drug-induced frenzy for 8 seconds, increasing damage by 20% and attack speed by 40%. | |
| Gigantic Amethyst | Activation refreshes all cooldowns. | |
| Thqwibs | Release a bloom of 12 Thqwibs, detonating on impact for 360% damage each. |
| Icon | Item | Desc |
|---|---|---|
| Lunar Equipment | ||
| Lost Doll | Sacrifice 25% of your current health to damage an enemy for 400% of your maximum health. |
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