Eclipse Skins
WIP skin pack: 30 skins, all unlocked. Fixes Duck and Cover registration bone names. Requires Eclipse AdvancedSkins. Eclipse unlocks not implemented.0.1.3
- Fix Duck and Cover native bone-name validation for actual CrocoBody and CrocoDisplay prefabs.
- Preserve all30 skins, appearance and motion files, native gameplay and API dependency0.1.0.
- Offline prefab contract verified. In-game confirmation, duck audio/effects and equipment fit remain pending.
0.1.2
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Requires the separately published Eclipse AdvancedSkins 0.1.0 library; mod managers install it automatically.
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Added Acrid — Duck and Cover as an unlocked playtest skin, preserving the current duck appearance.
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Replaced all three duck primary wing attacks with forward head pecks and a stronger third hit.
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Added the custom duck visual rig and animation runtime. Native gameplay damage and hitboxes are unchanged.
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Preserved all 29 previously published skins and their runtime files.
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Known duck limitations: native attack effects and sounds remain, item/equipment placement is not calibrated, and native/gameplay validation is pending.
0.1.1
- Clarified that all skins are unlocked for testing; Eclipse unlocks are not implemented.
- Added progress and remaining-work documentation. Runtime files unchanged from 0.1.0.
